* Fixes in VGDML reading of Booleans * Numerical compatibility of Transformation3D with G4AffineTransformation * Adoption of the logging system from CELERITAS * Adoption of the GPU navigators from AdePT
* Fixes in VGDML reading of Booleans * Numerical compatibility of Transformation3D with G4AffineTransformation * Adoption of the logging system from CELERITAS * Adoption of the GPU navigators from AdePT