diff --git a/DDG4/plugins/Geant4CerenkovPhysics.cpp b/DDG4/plugins/Geant4CerenkovPhysics.cpp
index f8de7ccfd4a43a44d579c099d344ef37721cf2bc..e08345e6ca20eb8a2883dd39792905d1887014f6 100644
--- a/DDG4/plugins/Geant4CerenkovPhysics.cpp
+++ b/DDG4/plugins/Geant4CerenkovPhysics.cpp
@@ -71,9 +71,10 @@ namespace dd4hep {
       virtual void constructProcesses(G4VUserPhysicsList* physics_list)   { 
         this->Geant4PhysicsList::constructProcesses(physics_list);
         info("+++ Constructing: maxNumPhotonsPerStep:%d maxBeta:%f "
-             "track secondaries:%s stack photons:%s",
+             "track secondaries:%s stack photons:%s track secondaries:%s",
              m_maxNumPhotonsPerStep, m_maxBetaChangePerStep,
-             yes_no(m_trackSecondariesFirst), yes_no(m_stackPhotons));
+             yes_no(m_trackSecondariesFirst), yes_no(m_stackPhotons),
+             yes_no(m_trackSecondariesFirst));
         G4Cerenkov* process = new G4Cerenkov(name());
         process->SetVerboseLevel(m_verbosity);
         process->SetMaxNumPhotonsPerStep(m_maxNumPhotonsPerStep);
diff --git a/DDG4/plugins/Geant4ScintillationPhysics.cpp b/DDG4/plugins/Geant4ScintillationPhysics.cpp
index 592c8a2b27704e9e81739bcbad58feb5edd08f05..be4db4122795da9f23add4aebd6307073231974c 100644
--- a/DDG4/plugins/Geant4ScintillationPhysics.cpp
+++ b/DDG4/plugins/Geant4ScintillationPhysics.cpp
@@ -73,9 +73,11 @@ namespace dd4hep {
       /// Callback to construct processes (uses the G4 particle table)
       virtual void constructProcesses(G4VUserPhysicsList* physics_list)   { 
         this->Geant4PhysicsList::constructProcesses(physics_list);
-        info("+++ Constructing: yield:%f excitation:%f rise-time:%s stack photons:%s",
+        info("+++ Constructing: yield:%f excitation:%f finite rise-time:%s "
+             "stack photons:%s track secondaries:%s",
              m_scintillationYieldFactor, m_scintillationExcitationRatio,
-             yes_no(m_finiteRiseTime), yes_no(m_stackPhotons));
+             yes_no(m_finiteRiseTime), yes_no(m_stackPhotons),
+             yes_no(m_trackSecondariesFirst));
         G4Scintillation* process = new G4Scintillation(name());
         process->SetVerboseLevel(m_verbosity);
         process->SetFiniteRiseTime(m_finiteRiseTime);