From a07aa64c992fc9b46f0b20298bb0e2537f884ea3 Mon Sep 17 00:00:00 2001 From: Frank Gaede <frank.gaede@desy.de> Date: Mon, 14 Apr 2014 12:51:10 +0000 Subject: [PATCH] - fixed a missing include <memory> and compiler warnings about unused variables --- DDRec/include/DDRec/Surface.h | 26 +++++++++++++------------- DDRec/src/Surface.cpp | 9 +++++---- 2 files changed, 18 insertions(+), 17 deletions(-) diff --git a/DDRec/include/DDRec/Surface.h b/DDRec/include/DDRec/Surface.h index 96a76febf..9f7ba349c 100644 --- a/DDRec/include/DDRec/Surface.h +++ b/DDRec/include/DDRec/Surface.h @@ -131,13 +131,13 @@ namespace DD4hep { //==== geometry ==== /** First direction of measurement U */ - virtual const Vector3D& u( const Vector3D& point = Vector3D() ) const { return object<SurfaceData>()._u ; } + virtual const Vector3D& u( const Vector3D& point = Vector3D() ) const { point.x() ; return object<SurfaceData>()._u ; } /** Second direction of measurement V */ - virtual const Vector3D& v(const Vector3D& point = Vector3D() ) const { return object<SurfaceData>()._v ; } + virtual const Vector3D& v(const Vector3D& point = Vector3D() ) const { point.x() ; return object<SurfaceData>()._v ; } /// Access to the normal direction at the given point - virtual const Vector3D& normal(const Vector3D& point = Vector3D() ) const { return object<SurfaceData>()._n ; } + virtual const Vector3D& normal(const Vector3D& point = Vector3D() ) const { point.x() ; return object<SurfaceData>()._n ; } /** Get Origin of local coordinate system on surface */ virtual const Vector3D& origin() const { return object<SurfaceData>()._o ;} @@ -158,10 +158,10 @@ namespace DD4hep { // need default implementations for putting it in list.... /** Distance to surface */ - virtual double distance(const Vector3D& point ) const { return 1.e99 ; } + virtual double distance(const Vector3D& point ) const { point.x() ; return 1.e99 ; } /// Checks if the given point lies within the surface - virtual bool insideBounds(const Vector3D& point, double epsilon=1e-4 ) const { return false ; } + virtual bool insideBounds(const Vector3D& point, double epsilon=1e-4 ) const { point.x() ; (void) epsilon ; return false ; } //fixme: protected: + friend declaration ? @@ -186,10 +186,10 @@ namespace DD4hep { VolSurfaceList() {} // required c'tors for extension mechanism - VolSurfaceList(const Geometry::DetElement& d){ + VolSurfaceList(const Geometry::DetElement& ){ // anything to do here ? } - VolSurfaceList(const VolSurfaceList& c,const Geometry::DetElement& det){ + VolSurfaceList(const VolSurfaceList& ,const Geometry::DetElement& ){ // anything to do here ? } @@ -317,13 +317,13 @@ namespace DD4hep { //==== geometry ==== /** First direction of measurement U */ - virtual const Vector3D& u( const Vector3D& point = Vector3D() ) const { return _u ; } + virtual const Vector3D& u( const Vector3D& point = Vector3D() ) const { point.x() ; return _u ; } /** Second direction of measurement V */ - virtual const Vector3D& v(const Vector3D& point = Vector3D() ) const { return _v ; } + virtual const Vector3D& v(const Vector3D& point = Vector3D() ) const { point.x() ; return _v ; } /// Access to the normal direction at the given point - virtual const Vector3D& normal(const Vector3D& point = Vector3D() ) const { return _n ; } + virtual const Vector3D& normal(const Vector3D& point = Vector3D() ) const { point.x() ; return _n ; } /** Get Origin of local coordinate system on surface */ virtual const Vector3D& origin() const { return _o ;} @@ -366,13 +366,13 @@ namespace DD4hep { public: SurfaceList(bool isOwner=false ) : _isOwner( isOwner ) {} - SurfaceList(const SurfaceList& other ) : _isOwner( false ), std::list< Surface* >( other ) {} + SurfaceList(const SurfaceList& other ) : std::list< Surface* >( other ), _isOwner( false ){} // required c'tors for extension mechanism - SurfaceList(const Geometry::DetElement& d){ + SurfaceList(const Geometry::DetElement& ){ // anything to do here ? } - SurfaceList(const SurfaceList& c,const Geometry::DetElement& det){ + SurfaceList(const SurfaceList& ,const Geometry::DetElement& ){ // anything to do here ? } diff --git a/DDRec/src/Surface.cpp b/DDRec/src/Surface.cpp index ed8ef0550..02dcf69cf 100644 --- a/DDRec/src/Surface.cpp +++ b/DDRec/src/Surface.cpp @@ -2,6 +2,7 @@ #include "DD4hep/Detector.h" #include <math.h> +#include <memory> #include <exception> #include "TGeoMatrix.h" @@ -16,8 +17,8 @@ namespace DD4hep { /** Copy c'tor - copies handle */ SurfaceMaterial::SurfaceMaterial( Geometry::Material m ) : Geometry::Material( m ) {} - SurfaceMaterial::SurfaceMaterial( const SurfaceMaterial& sm ) { - (*this).Geometry::Material::m_element = sm.Geometry::Material::m_element ; + SurfaceMaterial::SurfaceMaterial( const SurfaceMaterial& sm ) : Geometry::Material( sm ) { + // (*this).Geometry::Material::m_element = sm.Geometry::Material::m_element ; } SurfaceMaterial:: ~SurfaceMaterial() {} @@ -167,7 +168,7 @@ namespace DD4hep { throw std::runtime_error("*** findVolume: Invalid placement: - node pointer Null ! " ); } - Volume vol = pv.volume(); + // Volume vol = pv.volume(); // std::cout << " ndau = " << node->GetNdaughters() << std::endl ; @@ -259,7 +260,7 @@ namespace DD4hep { _wtM->MasterToLocal( point , pa ) ; Vector3D localPoint( pa ) ; - return ( _volSurf.type().isPlane() ? VolPlane(_volSurf).insideBounds( localPoint ) : VolCylinder(_volSurf).insideBounds( localPoint ) ) ; + return ( _volSurf.type().isPlane() ? VolPlane(_volSurf).insideBounds( localPoint, epsilon ) : VolCylinder(_volSurf).insideBounds( localPoint , epsilon) ) ; } void Surface::initialize() { -- GitLab