diff --git a/Projects/Win32/VC6/xerces-all/DOMCount/DOMCount.dsp b/Projects/Win32/VC6/xerces-all/DOMCount/DOMCount.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..2f087c0bd6daf9ea0e2d16e6771d322754da0adc
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/DOMCount/DOMCount.dsp
@@ -0,0 +1,96 @@
+# Microsoft Developer Studio Project File - Name="DOMCount" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=DOMCount - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "DOMCount.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "DOMCount.mak" CFG="DOMCount - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "DOMCount - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "DOMCount - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
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+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "DOMCount - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src\com\ibm\xml" /I "..\..\..\..\..\intlFiles\include" /I "..\..\..\..\..\src\com\ibm\xml\dom" /I "..\..\..\..\..\intlFiles\source\utility\CPP" /I "..\..\..\..\..\intlFiles\source\utility\C" /I "..\..\..\..\..\src" /I "..\..\..\..\..\intlFiles\source\convert\C" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "DOMCount - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
+!ENDIF 
+
+# Begin Target
+
+# Name "DOMCount - Win32 Release"
+# Name "DOMCount - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\..\..\..\samples\DOMCount\DOMCount.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\..\samples\DOMCount\DOMCount.hpp
+# End Source File
+# End Target
+# End Project
diff --git a/Projects/Win32/VC6/xerces-all/DOMPrint/DOMPrint.dsp b/Projects/Win32/VC6/xerces-all/DOMPrint/DOMPrint.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..cff2afee14970b59ee78d464c934b70c318583ea
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/DOMPrint/DOMPrint.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="DOMPrint" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=DOMPrint - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "DOMPrint.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "DOMPrint.mak" CFG="DOMPrint - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "DOMPrint - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "DOMPrint - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "DOMPrint - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src\com\ibm\xml" /I "..\..\..\..\..\intlFiles\include" /I "..\..\..\..\..\src\com\ibm\xml\dom" /I "..\..\..\..\..\intlFiles\source\utility\CPP" /I "..\..\..\..\..\intlFiles\source\utility\C" /I "..\..\..\..\..\src" /I "..\..\..\..\..\intlFiles\source\convert\C" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "DOMPrint - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
+!ENDIF 
+
+# Begin Target
+
+# Name "DOMPrint - Win32 Release"
+# Name "DOMPrint - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\..\..\..\samples\DOMPrint\DOMPrint.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\..\samples\DOMPrint\DOMPrint.hpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\..\..\..\samples\DOMPrint\DomTreeErrorReporter.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\..\..\..\samples\DOMPrint\DomTreeErrorReporter.hpp
+# End Source File
+# End Target
+# End Project
diff --git a/Projects/Win32/VC6/xerces-all/MemParse/MemParse.dsp b/Projects/Win32/VC6/xerces-all/MemParse/MemParse.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..24102e11748bcd321d1acfdd872d2a43c49f715a
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/MemParse/MemParse.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="MemParse" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=MemParse - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "MemParse.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "MemParse.mak" CFG="MemParse - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "MemParse - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "MemParse - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "MemParse - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "MemParse - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Debug\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
+!ENDIF 
+
+# Begin Target
+
+# Name "MemParse - Win32 Release"
+# Name "MemParse - Win32 Debug"
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+SOURCE=..\..\..\..\..\samples\MemParse\MemParse.cpp
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diff --git a/Projects/Win32/VC6/xerces-all/PParse/PParse.dsp b/Projects/Win32/VC6/xerces-all/PParse/PParse.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..d25057c0b784338bf6e76b43a5797158808f6fe8
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/PParse/PParse.dsp
@@ -0,0 +1,116 @@
+# Microsoft Developer Studio Project File - Name="PParse" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=PParse - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "PParse.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "PParse.mak" CFG="PParse - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "PParse - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "PParse - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "PParse - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
+# PROP Intermediate_Dir "..\..\..\..\..\Build\Win32\VC6\Release\obj"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "..\..\..\..\..\src" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "DEVENV_VCPP" /D "PLATFORM_WIN32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "PParse - Win32 Debug"
+
+# PROP BASE Use_MFC 0
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+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c
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+# SUBTRACT CPP /YX
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
+!ENDIF 
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/Projects/Win32/VC6/xerces-all/Redirect/Redirect.dsp b/Projects/Win32/VC6/xerces-all/Redirect/Redirect.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..d2f200f004d70ae78af2695538528dcedfd577b4
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/Redirect/Redirect.dsp
@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="Redirect" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Redirect - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "Redirect.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "Redirect.mak" CFG="Redirect - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "Redirect - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Redirect - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
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+
+!IF  "$(CFG)" == "Redirect - Win32 Release"
+
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "Redirect - Win32 Debug"
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+# SUBTRACT CPP /YX
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
+!ENDIF 
+
+# Begin Target
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new file mode 100644
index 0000000000000000000000000000000000000000..a7890dfab310c03381e6236583b729ca14d79be9
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/SAXCount/SAXCount.dsp
@@ -0,0 +1,104 @@
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+# TARGTYPE "Win32 (x86) Console Application" 0x0103
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+CFG=SAXCount - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
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+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE NMAKE /f "SAXCount.mak" CFG="SAXCount - Win32 Debug"
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+# Begin Project
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+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
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+!ELSEIF  "$(CFG)" == "SAXCount - Win32 Debug"
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+
+!ENDIF 
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diff --git a/Projects/Win32/VC6/xerces-all/SAXPrint/SAXPrint.dsp b/Projects/Win32/VC6/xerces-all/SAXPrint/SAXPrint.dsp
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,104 @@
+# Microsoft Developer Studio Project File - Name="SAXPrint" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=SAXPrint - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "SAXPrint.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "SAXPrint.mak" CFG="SAXPrint - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
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+!MESSAGE "SAXPrint - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "SAXPrint - Win32 Debug" (based on "Win32 (x86) Console Application")
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+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
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+CPP=cl.exe
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+!IF  "$(CFG)" == "SAXPrint - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
+
+!ELSEIF  "$(CFG)" == "SAXPrint - Win32 Debug"
+
+# PROP BASE Use_MFC 0
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+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Debug"
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+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
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+!ENDIF 
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+# Begin Target
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diff --git a/Projects/Win32/VC6/xerces-all/StdInParse/StdInParse.dsp b/Projects/Win32/VC6/xerces-all/StdInParse/StdInParse.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..c232db515461430dbed172c85b94d07bba8e2cf4
--- /dev/null
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@@ -0,0 +1,116 @@
+# Microsoft Developer Studio Project File - Name="StdInParse" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
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+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=StdInParse - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "StdInParse.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "StdInParse.mak" CFG="StdInParse - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "StdInParse - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "StdInParse - Win32 Debug" (based on "Win32 (x86) Console Application")
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+# Begin Project
+# PROP AllowPerConfigDependencies 0
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+CPP=cl.exe
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+!IF  "$(CFG)" == "StdInParse - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# PROP Output_Dir "..\..\..\..\..\Build\Win32\VC6\Release"
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+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /machine:I386 /libpath:"..\..\..\..\..\Build\Win32\VC6\Release"
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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+# ADD LINK32 kernel32.lib user32.lib xerces-c_1.lib /nologo /version:3.0 /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\..\Build\Win32\VC6\Debug"
+
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+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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diff --git a/Projects/Win32/VC6/xerces-all/XercesLib/XercesLib.dsp b/Projects/Win32/VC6/xerces-all/XercesLib/XercesLib.dsp
new file mode 100644
index 0000000000000000000000000000000000000000..e6dc887a3e05497a408ac26b73c8f27780f961c6
--- /dev/null
+++ b/Projects/Win32/VC6/xerces-all/XercesLib/XercesLib.dsp
@@ -0,0 +1,1183 @@
+# Microsoft Developer Studio Project File - Name="XercesLib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=XercesLib - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "XercesLib.MAK".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "XercesLib.MAK" CFG="XercesLib - Win32 Debug"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "XercesLib - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "XercesLib - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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+# Begin Project
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+!IF  "$(CFG)" == "XercesLib - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# PROP BASE Intermediate_Dir "Release"
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+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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