#include "PrimaryGeneratorAction.h" #include "G4Event.hh" #include "G4ParticleTable.hh" #include "G4IonTable.hh" #include "G4ParticleDefinition.hh" PrimaryGeneratorAction::PrimaryGeneratorAction() { } PrimaryGeneratorAction::~PrimaryGeneratorAction() { } void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) { // Generate Vertex (G4PrimaryVertex) and Particle (G4PrimaryParticle). // Following is an example: double x = 0.0; double y = 0.0; double z = 0.0; double t = 0.0; G4PrimaryVertex* g4vtx = new G4PrimaryVertex(x, y, z, t); G4int pdgcode = 22; // check the pdgid G4ParticleTable* particletbl = G4ParticleTable::GetParticleTable(); G4ParticleDefinition* particle_def = particletbl->FindParticle(pdgcode); double px = 0.0; double py = 0.0; double pz = 0.0; G4PrimaryParticle* g4prim=new G4PrimaryParticle(particle_def, px, py, pz); g4vtx->SetPrimary(g4prim); anEvent->AddPrimaryVertex(g4vtx); }