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#ifndef VXDHitSimple_h
#define VXDHitSimple_h
#include "KiTrack/IHit.h"
#include "ILDImpl/SectorSystemVXD.h"
namespace KiTrackMarlin{
/** A hit
*/
class VXDHitSimple : public IHit{
public:
VXDHitSimple( float x , float y , float z , int layer , int phi, int theta, const SectorSystemVXD* const sectorSystemVXD );
virtual const ISectorSystem* getSectorSystem() const { return _sectorSystemVXD; };
virtual ~VXDHitSimple(){}
private:
int _layer;
int _phi;
int _theta;
const SectorSystemVXD* _sectorSystemVXD;
//void calculateSector(){ _sector = _sectorSystemVXD->getSector( _side, _layer , _module , _sensor ); }
};
}
#endif