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if 0 != result:
raise Exception('DDG4.py: Failed to load the Geant4 library libDD4hepG4: '+gSystem.GetErrorStr())
from ROOT import DD4hep as module
return module
# We are nearly there ....
current = __import__(__name__)
def _import_class(ns,nam):
scope = getattr(current,ns)
setattr(current,nam,getattr(scope,nam))
#---------------------------------------------------------------------------
#
try:
DD4hep = loadDDG4()
except Exception,X:
print '+--%-100s--+'%(100*'-',)
print '| %-100s |'%('Failed to load DDG4 library:',)
print '| %-100s |'%(str(X),)
print '| %-100s |'%('Try to compile AClick on the fly.',)
print '+--%-100s--+'%(100*'-',)
DD4hep = compileAClick(dictionary='DDG4Dict.C',g4=True)
Sim = DD4hep.Simulation
Simulation = DD4hep.Simulation
Kernel = Sim.KernelHandle
Interface = Sim.Geant4ActionCreation
#---------------------------------------------------------------------------
def _constant(self,name):
return self.constantAsString(name)
LCDD.globalVal = _constant
#---------------------------------------------------------------------------
"""
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Import the LCDD constants into the DDG4 namespace
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def importConstants(lcdd,namespace=None,debug=False):
scope = current
ns = current
if namespace is not None and not hasattr(current,namespace):
import imp
m = imp.new_module('DDG4.'+namespace)
setattr(current,namespace,m)
ns = m
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evaluator = DD4hep.g4Evaluator()
cnt = 0
num = 0
todo = {}
strings = {}
for c in lcdd.constants():
if c.second.dataType == 'string':
strings[c.first] = c.second.GetTitle()
else:
todo[c.first] = c.second.GetTitle().replace('(int)','')
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while len(todo) and cnt<100:
cnt = cnt + 1
if cnt == 100:
print '%s %d out of %d %s "%s": [%s]\n+++ %s'\
%('+++ FAILED to import',
len(todo),len(todo)+num,
'global values into namespace',
ns.__name__,'Try to continue anyway',100*'=',)
for k,v in todo.items():
if not hasattr(ns,k):
print '+++ FAILED to import: "'+k+'" = "'+str(v)+'"'
print '+++ %s'%(100*'=',)
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for k,v in todo.items():
if not hasattr(ns,k):
val = evaluator.evaluate(v)
status = evaluator.status()
if status == 0:
evaluator.setVariable(k,val)
setattr(ns,k,val)
if debug: print 'Imported global value: "'+k+'" = "'+str(val)+'" into namespace',ns.__name__
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del todo[k]
num = num + 1
if cnt<100:
print '+++ Imported %d global values to namespace:%s'%(num,ns.__name__,)
#---------------------------------------------------------------------------
def _registerGlobalAction(self,action):
self.get().registerGlobalAction(Interface.toAction(action))
def _registerGlobalFilter(self,filter):
self.get().registerGlobalFilter(Interface.toAction(filter))
#---------------------------------------------------------------------------
def _getKernelProperty(self, name):
#print '_getKernelProperty:',str(type(self)),name
ret = Interface.getPropertyKernel(self.get(),name)
if ret.status > 0:
return ret.data
elif hasattr(self.get(),name):
return getattr(self.get(),name)
elif hasattr(self,name):
return getattr(self,name)
msg = 'Geant4Kernel::GetProperty [Unhandled]: Cannot access Kernel.'+name
raise exceptions.KeyError(msg)
#---------------------------------------------------------------------------
def _setKernelProperty(self, name, value):
#print '_setKernelProperty:',name,value
if Interface.setPropertyKernel(self.get(),name,str(value)):
return
msg = 'Geant4Kernel::SetProperty [Unhandled]: Cannot set Kernel.'+name+' = '+str(value)
raise exceptions.KeyError(msg)
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#---------------------------------------------------------------------------
def _kernel_phase(self,name): return self.addSimplePhase(name,False)
#---------------------------------------------------------------------------
Kernel.phase = _kernel_phase
Kernel.registerGlobalAction = _registerGlobalAction
Kernel.registerGlobalFilter = _registerGlobalFilter
Kernel.__getattr__ = _getKernelProperty
Kernel.__setattr__ = _setKernelProperty
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#---------------------------------------------------------------------------
ActionHandle = Sim.ActionHandle
#---------------------------------------------------------------------------
def SensitiveAction(kernel,nam,det): return Interface.createSensitive(kernel,nam,det)
#---------------------------------------------------------------------------
def Action(kernel,nam): return Interface.createAction(kernel,nam)
#---------------------------------------------------------------------------
def Filter(kernel,nam): return Interface.createFilter(kernel,nam)
#---------------------------------------------------------------------------
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def PhaseAction(kernel,nam): return Interface.createPhaseAction(kernel,nam)
#---------------------------------------------------------------------------
def RunAction(kernel,nam): return Interface.createRunAction(kernel,nam)
#---------------------------------------------------------------------------
def EventAction(kernel,nam): return Interface.createEventAction(kernel,nam)
#---------------------------------------------------------------------------
def GeneratorAction(kernel,nam): return Interface.createGeneratorAction(kernel,nam)
#---------------------------------------------------------------------------
def TrackingAction(kernel,nam): return Interface.createTrackingAction(kernel,nam)
#---------------------------------------------------------------------------
def SteppingAction(kernel,nam): return Interface.createSteppingAction(kernel,nam)
#---------------------------------------------------------------------------
def StackingAction(kernel,nam): return Interface.createStackingAction(kernel,nam)
#---------------------------------------------------------------------------
def PhysicsList(kernel,nam): return Interface.createPhysicsList(kernel,nam)
#---------------------------------------------------------------------------
def SensitiveSequence(kernel, nam): return Interface.createSensDetSequence(kernel,nam)
#---------------------------------------------------------------------------
def _setup(obj):
def _adopt(self,action): self.__adopt(action.get())
_import_class('Sim',obj)
o = getattr(current,obj)
setattr(o,'__adopt',getattr(o,'adopt'))
setattr(o,'adopt',_adopt)
setattr(o,'add',_adopt)
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def _setup_callback(obj):
def _adopt(self,action): self.__adopt(action.get(),action.callback())
_import_class('Sim',obj)
o = getattr(current,obj)
setattr(o,'__adopt',getattr(o,'add'))
setattr(o,'add',_adopt)
#---------------------------------------------------------------------------
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_setup_callback('Geant4ActionPhase')
_setup('Geant4RunActionSequence')
_setup('Geant4EventActionSequence')
_setup('Geant4GeneratorActionSequence')
_setup('Geant4TrackingActionSequence')
_setup('Geant4SteppingActionSequence')
_setup('Geant4StackingActionSequence')
_setup('Geant4PhysicsListActionSequence')
_setup('Geant4SensDetActionSequence')
_setup('Geant4Sensitive')
_import_class('Sim','Geant4Filter')
_import_class('Sim','Geant4RunAction')
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_import_class('Sim','Geant4PhaseAction')
_import_class('Sim','Geant4UserParticleHandler')
#---------------------------------------------------------------------------
def _get(self, name):
#print '_get:',str(type(self)),name
a = Interface.toAction(self)
ret = Interface.getProperty(a,name)
if ret.status > 0:
return ret.data
elif hasattr(self.action,name):
return getattr(self.action,name)
elif hasattr(a,name):
return getattr(a,name)
#elif hasattr(self,name):
# return getattr(self,name)
#traceback.print_stack()
msg = 'Geant4Action::GetProperty [Unhandled]: Cannot access property '+a.name()+'.'+name
raise exceptions.KeyError(msg)
def _set(self, name, value):
#print '_set:',name,value
a = Interface.toAction(self)
if Interface.setProperty(a,name,str(value)):
return
msg = 'Geant4Action::SetProperty [Unhandled]: Cannot set '+a.name()+'.'+name+' = '+str(value)
raise exceptions.KeyError(msg)
def _props(obj):
_import_class('Sim',obj)
cl = getattr(current,obj)
cl.__getattr__ = _get
cl.__setattr__ = _set
_props('FilterHandle')
_props('ActionHandle')
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_props('PhaseActionHandle')
_props('RunActionHandle')
_props('EventActionHandle')
_props('GeneratorActionHandle')
_props('PhysicsListHandle')
_props('TrackingActionHandle')
_props('SteppingActionHandle')
_props('StackingActionHandle')
_props('SensitiveHandle')
_props('Geant4ParticleHandler')
_props('Geant4UserParticleHandler')
_props('GeneratorActionSequenceHandle')
_props('RunActionSequenceHandle')
_props('EventActionSequenceHandle')
_props('TrackingActionSequenceHandle')
_props('SteppingActionSequenceHandle')
_props('StackingActionSequenceHandle')
_props('PhysicsListActionSequenceHandle')
_props('SensDetActionSequenceHandle')
_props('Geant4PhysicsListActionSequence')
"""
Helper object to perform stuff, which occurs very often.
I am sick of typing the same over and over again.
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\author M.Frank
\version 1.0
def __init__(self, kernel=None,calo='Geant4CalorimeterAction',tracker='Geant4SimpleTrackerAction'):
kernel.UI = "UI"
kernel.printProperties()
self.kernel = kernel
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self.sensitive_types = {}
self.sensitive_types['tracker'] = tracker
self.sensitive_types['calorimeter'] = calo
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def addPhaseAction(self,phase_name,factory_specification,ui=True):
action = PhaseAction(self.kernel,factory_specification)
self.kernel.phase('configure').add(action)
if ui: action.enableUI()
return action
"""
Add a new phase action to the 'configure' step.
Called at the beginning of Geant4Exec::configure.
The factory specification is the typical string "<factory_name>/<instance name>".
If no instance name is specified it defaults to the factory name.
\author M.Frank
"""
def addConfig(self, factory_specification):
return self.addPhaseAction('configure',factory_specification)
"""
Add a new phase action to the 'initialize' step.
Called at the beginning of Geant4Exec::initialize.
The factory specification is the typical string "<factory_name>/<instance name>".
If no instance name is specified it defaults to the factory name.
\author M.Frank
"""
def addInit(self, factory_specification):
return self.addPhaseAction('initialize',factory_specification)
"""
Add a new phase action to the 'start' step.
Called at the beginning of Geant4Exec::run.
The factory specification is the typical string "<factory_name>/<instance name>".
If no instance name is specified it defaults to the factory name.
\author M.Frank
"""
def addStart(self, factory_specification):
return self.addPhaseAction('start',factory_specification)
"""
Add a new phase action to the 'stop' step.
Called at the end of Geant4Exec::run.
The factory specification is the typical string "<factory_name>/<instance name>".
If no instance name is specified it defaults to the factory name.
\author M.Frank
"""
def addStop(self, factory_specification):
return self.addPhaseAction('stop',factory_specification)
"""
Execute the geant 4 program with all steps.
\author M.Frank
"""
def execute(self):
self.kernel.configure()
self.kernel.initialize()
self.kernel.run()
self.kernel.terminate()
return self
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print '+++ List of sensitive detectors:'
for i in self.lcdd.detectors():
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typ = sd.type()
sdtyp = 'Unknown'
if self.sensitive_types.has_key(typ):
sdtyp = self.sensitive_types[typ]
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print '+++ %-32s type:%-12s --> Sensitive type: %s'%(o.name(), typ, sdtyp,)
def setupDetector(self,name,sensitive_type):
seq = SensitiveSequence(self.kernel,'Geant4SensDetActionSequence/'+name)
act = SensitiveAction(self.kernel,sensitive_type+'/'+name+'Handler',name)
seq.enableUI()
act.enableUI()
seq.add(act)
return (seq,act)
def setupCalorimeter(self,name,type=None):
sd = self.lcdd.sensitiveDetector(name)
sd.setType('calorimeter')
if type is None: type = self.sensitive_types['calorimeter']
return self.setupDetector(name,type)
def setupTracker(self,name,type=None):
sd = self.lcdd.sensitiveDetector(name)
sd.setType('tracker')
if type is None: type = self.sensitive_types['tracker']
return self.setupDetector(name,type)
def setupPhysics(self,name):
phys = self.kernel.physicsList()
phys.extends = name
phys.decays = True
phys.enableUI()
phys.dump()
return phys
def setupGun(self, name, particle, energy, isotrop=True, multiplicity=1, position=(0.0,0.0,0.0)):
gun = GeneratorAction(self.kernel,"Geant4ParticleGun/"+name)
gun.energy = energy
gun.particle = particle
gun.multiplicity = multiplicity
gun.position = position
gun.isotrop = isotrop
gun.enableUI()
self.kernel.generatorAction().add(gun)
def setupUI(self,typ='csh',vis=False,ui=True,macro=None):
ui_action = Action(self.kernel,"Geant4UIManager/UI")
ui_action.HaveVIS = vis
ui_action.HaveUI = ui
ui_action.SessionType = typ
if macro is not None:
ui_action.SetupUI = macro
self.kernel.registerGlobalAction(ui_action)
def setupCshUI(self,typ='csh',vis=False,ui=True,macro=None):
self.setupUI(typ='csh',vis=vis,ui=ui,macro=macro)
def setupROOTOutput(self,name,output,mc_truth=True):
evt_root = EventAction(self.kernel,'Geant4Output2ROOT/'+name)
evt_root.Control = True
evt_root.Output = output+'.root'
evt_root.enableUI()
self.kernel.eventAction().add(evt_root)
return evt_root
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def setupLCIOOutput(self,name,output):
evt_lcio = EventAction(self.kernel,'Geant4Output2LCIO/'+name)
evt_lcio.Control = True
evt_lcio.Output = output
evt_lcio.enableUI()
self.kernel.eventAction().add(evt_lcio)
return evt_lcio
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def buildInputStage(self, generator_input_modules, output_level=None):
ga = self.kernel.generatorAction()
gen = GeneratorAction(self.kernel,"Geant4GeneratorActionInit/GenerationInit")
if output_level is not None:
gen.OutputLevel = output_level
ga.adopt(gen)
for gen in generator_input_modules:
gen.enableUI()
if output_level is not None:
gen.OutputLevel = output_level
ga.adopt(gen)
# Merge all existing interaction records
gen = GeneratorAction(self.kernel,"Geant4InteractionMerger/InteractionMerger")
gen.enableUI()
if output_level is not None:
gen.OutputLevel = output_level
ga.adopt(gen)
# Finally generate Geant4 primaries
gen = GeneratorAction(self.kernel,"Geant4PrimaryHandler/PrimaryHandler")
gen.enableUI()
if output_level is not None:
gen.OutputLevel = output_level
ga.adopt(gen)
return self