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Andre Sailer authored3ccf9072
Geant4InputHandling.cpp 21.15 KiB
//==========================================================================
// AIDA Detector description implementation
//--------------------------------------------------------------------------
// Copyright (C) Organisation europeenne pour la Recherche nucleaire (CERN)
// All rights reserved.
//
// For the licensing terms see $DD4hepINSTALL/LICENSE.
// For the list of contributors see $DD4hepINSTALL/doc/CREDITS.
//
// Author : M.Frank
//
//==========================================================================
// Framework include files
#include <DD4hep/Printout.h>
#include <DDG4/Geant4InputHandling.h>
#include <DDG4/Geant4Primary.h>
#include <DDG4/Geant4Context.h>
#include <DDG4/Geant4Action.h>
#include <DDG4/Geant4PrimaryHandler.h>
#include <CLHEP/Units/SystemOfUnits.h>
#include <CLHEP/Units/PhysicalConstants.h>
// Geant4 include files
#include <G4Event.hh>
#include <G4PrimaryVertex.hh>
#include <G4PrimaryParticle.hh>
#include <G4ParticleDefinition.hh>
// C/C++ include files
#include <stdexcept>
#include <limits>
#include <cmath>
using namespace dd4hep::sim;
using PropertyMask = dd4hep::detail::ReferenceBitMask<int>;
/// Create a vertex object from the Geant4 primary vertex
Geant4Vertex* dd4hep::sim::createPrimary(const G4PrimaryVertex* g4) {
Geant4Vertex* v = new Geant4Vertex();
v->x = g4->GetX0();
v->y = g4->GetY0();
v->z = g4->GetZ0();
v->time = g4->GetT0();
return v;
}
/// Create a particle object from the Geant4 primary particle
Geant4Particle*
dd4hep::sim::createPrimary(int particle_id,
const Geant4Vertex* v,
const G4PrimaryParticle* g4p)
{
Geant4ParticleHandle p = new Geant4Particle();
p->id = particle_id;
p->reason = 0;
p->pdgID = g4p->GetPDGcode();
p->psx = g4p->GetPx();
p->psy = g4p->GetPy();
p->psz = g4p->GetPz();
p->time = g4p->GetProperTime();
p->properTime = g4p->GetProperTime();
p->vsx = v->x;
p->vsy = v->y;
p->vsz = v->z;
p->vex = v->x;
p->vey = v->y;
p->vez = v->z;
//p->definition = g4p->GetG4code();
//p->process = 0;
p->spin[0] = 0;
p->spin[1] = 0;
p->spin[2] = 0;
p->colorFlow[0] = 0;
p->colorFlow[0] = 0;
p->mass = g4p->GetMass();
p->charge = int(3.0 * g4p->GetCharge());
PropertyMask status(p->status);
status.set(G4PARTICLE_GEN_STABLE);
return p;
}
/// Helper to recursively build a DDG4 interaction from an existing G4 interaction (primary vertex)
static void collectPrimaries(Geant4PrimaryMap* pm,
Geant4PrimaryInteraction* interaction,
Geant4Vertex* particle_origine,
G4PrimaryParticle* gp)
{
//if the particle is in the map, we do not have to do anything
if ( pm->get(gp) ) {
return;
}
int pid = int(interaction->particles.size());
Geant4Particle* p = createPrimary(pid,particle_origine,gp);
G4PrimaryParticle* dau = gp->GetDaughter();
PropertyMask status(p->status);
int mask = interaction->mask;
interaction->particles.emplace(p->id,p);
status.set(G4PARTICLE_PRIMARY);
p->mask = mask;
particle_origine->out.insert(p->id);
// Insert pair in map. Do not forget to increase reference count!
pm->insert(gp,p);
if ( dau ) {
Geant4Vertex* dv = new Geant4Vertex(*particle_origine);
PropertyMask reason(p->reason);
reason.set(G4PARTICLE_HAS_SECONDARIES);
dv->mask = mask;
dv->in.insert(p->id);
interaction->vertices[mask].emplace_back(dv) ;
for(; dau; dau = dau->GetNext())
collectPrimaries(pm, interaction, dv, dau);
}
}
/// Import a Geant4 interaction defined by a primary vertex into a DDG4 interaction record
Geant4PrimaryInteraction*
dd4hep::sim::createPrimary(int mask,
Geant4PrimaryMap* pm,
std::set<G4PrimaryVertex*>const& primaries)
{
Geant4PrimaryInteraction* interaction = new Geant4PrimaryInteraction();
interaction->locked = true;
interaction->mask = mask;
for (auto const& gv: primaries) {
Geant4Vertex* v = createPrimary(gv);
v->mask = mask;
interaction->vertices[mask].emplace_back(v);
for (G4PrimaryParticle *gp = gv->GetPrimary(); gp; gp = gp->GetNext()) {
collectPrimaries(pm, interaction, v, gp);
}
}
return interaction;
}
/// Initialize the generation of one event
int dd4hep::sim::generationInitialization(const Geant4Action* /* caller */,
const Geant4Context* context)
{
/**
* This action should register all event extension required for the further
* processing. We want to avoid that every client has to check if a given
* object is present or not and then later install the required data structures.
*/
context->event().addExtension(new Geant4PrimaryMap());
// The final set of created particles in the simulation.
context->event().addExtension(new Geant4ParticleMap());
//
// The Geant4PrimaryEvent extension contains a whole set of
// Geant4PrimaryInteraction objects each may represent a complete
// interaction. Particles and vertices may be unbiased.
// This is the input to the translator forming the final
// Geant4PrimaryInteraction (see below) containing rebiased particle
// and vertex maps.
Geant4PrimaryEvent* evt = new Geant4PrimaryEvent();
context->event().addExtension(evt);
//
// The Geant4PrimaryInteraction extension contains the final
// vertices and particles ready to be injected to Geant4.
Geant4PrimaryInteraction* inter = new Geant4PrimaryInteraction();
inter->setNextPID(-1);
context->event().addExtension(inter);
return 1;
}
/// Append input interaction to global output
static void appendInteraction(const Geant4Action* caller,
Geant4PrimaryInteraction* output,
Geant4PrimaryInteraction* input)
{
Geant4PrimaryInteraction::ParticleMap::iterator ip, ipend;
for( ip=input->particles.begin(), ipend=input->particles.end(); ip != ipend; ++ip ) {
Geant4Particle* p = (*ip).second;
output->particles.emplace(p->id,p->addRef());
}
Geant4PrimaryInteraction::VertexMap::iterator ivfnd, iv, ivend;
for( iv=input->vertices.begin(), ivend=input->vertices.end(); iv != ivend; ++iv ) {
int theMask = input->mask;
ivfnd = output->vertices.find(theMask);
if ( ivfnd != output->vertices.end() ) {
caller->abortRun("Duplicate primary interaction identifier!",
"Cannot handle 2 interactions with identical identifiers!");
}
for(Geant4Vertex* vtx : (*iv).second )
output->vertices[theMask].emplace_back( vtx->addRef() );
}
}
static void rebaseParticles(Geant4PrimaryInteraction::ParticleMap& particles, int &offset) {
Geant4PrimaryInteraction::ParticleMap::iterator ip, ipend;
int mx_id = offset;
// Now move begin and end-vertex of all primary and generator particles accordingly
for( ip=particles.begin(), ipend=particles.end(); ip != ipend; ++ip ) {
Geant4ParticleHandle p((*ip).second);
p.offset(offset);
mx_id = p->id+1 > mx_id ? p->id+1 : mx_id;
}
offset = mx_id;
}
static void rebaseVertices(Geant4PrimaryInteraction::VertexMap& vertices, int part_offset) {
Geant4PrimaryInteraction::VertexMap::iterator iv, ivend;
std::set<int> in, out;
std::set<int>::iterator i;
// Now move begin and end-vertex of all primary vertices accordingly
for(iv=vertices.begin(), ivend=vertices.end(); iv != ivend; ++iv) {
for( Geant4Vertex* v : (*iv).second ){
in = v->in;
out = v->out;
for(in=v->in, i=in.begin(), v->in.clear(); i != in.end(); ++i)
v->in.insert((*i)+part_offset);
for(out=v->out, i=out.begin(), v->out.clear(); i != out.end(); ++i)
v->out.insert((*i)+part_offset);
}
}
}
/// Merge all interactions present in the context
int dd4hep::sim::mergeInteractions(const Geant4Action* caller,
const Geant4Context* context)
{
typedef Geant4PrimaryEvent::Interaction Interaction;
typedef std::vector<Interaction*> Interactions;
Geant4Event& event = context->event();
Geant4PrimaryEvent* evt = event.extension<Geant4PrimaryEvent>();
Interaction* output = event.extension<Interaction>();
Interactions inter = evt->interactions();
int particle_offset = 0;
for(Interactions::const_iterator i=inter.begin(); i != inter.end(); ++i) {
Interaction* interaction = *i;
int vertex_offset = particle_offset;
if ( !interaction->applyMask() ) {
caller->abortRun("Found single interaction with multiple primary vertices!",
"Cannot merge individual interactions with more than one primary!");
}
rebaseParticles(interaction->particles,particle_offset);
rebaseVertices(interaction->vertices,vertex_offset);
appendInteraction(caller,output,interaction);
}
output->setNextPID(particle_offset);
Geant4PrimaryInteraction::ParticleMap::iterator ip, ipend;
caller->debug("+++ Merging MC input record from %d interactions:",(int)inter.size());
for( ip=output->particles.begin(), ipend=output->particles.end(); ip != ipend; ++ip )
Geant4ParticleHandle((*ip).second).dump1(DEBUG,caller->name(),"Merged particles");
return 1;
}
/// Boost particles of one interaction identified by its mask
int dd4hep::sim::boostInteraction(const Geant4Action* caller,
Geant4PrimaryEvent::Interaction* inter,
double alpha)
{
#define SQR(x) (x*x)
Geant4PrimaryEvent::Interaction::VertexMap::iterator iv;
Geant4PrimaryEvent::Interaction::ParticleMap::iterator ip;
double gamma = std::sqrt(1 + SQR(tan(alpha)));
double betagamma = std::tan(alpha);
if ( inter->locked ) {
caller->abortRun("Locked interactions may not be boosted!",
"Cannot boost interactions with a native G4 primary record!");
}
else if ( alpha != 0.0 ) {
// Now move begin and end-vertex of all primary vertices accordingly
for(iv=inter->vertices.begin(); iv != inter->vertices.end(); ++iv){
for( Geant4Vertex* v : (*iv).second ) {
double t = gamma * v->time + betagamma * v->x / CLHEP::c_light;
double x = gamma * v->x + betagamma * CLHEP::c_light * v->time;
double y = v->y;
double z = v->z;
v->x = x;
v->y = y;
v->z = z;
v->time = t;
}
}
// Now move begin and end-vertex of all primary and generator particles accordingly
for(ip=inter->particles.begin(); ip != inter->particles.end(); ++ip) {
Geant4ParticleHandle p = (*ip).second;
double t = gamma * p->time + betagamma * p->vsx / CLHEP::c_light;
double x = gamma * p->vsx + betagamma * CLHEP::c_light * p->time;
double y = p->vsy;
double z = p->vsz;
double m = p->mass;
double e2 = SQR(p->psx)+SQR(p->psy)+SQR(p->psz)+SQR(m);
double px = betagamma * std::sqrt(e2) + gamma * p->psx;
double py = p->psy;
double pz = p->psz;
p->vsx = x;
p->vsy = y;
p->vsz = z;
p->time = t;
p->psx = px;
p->psy = py;
p->psz = pz;
}
}
return 1;
}
/// Smear the primary vertex of an interaction
int dd4hep::sim::smearInteraction(const Geant4Action* caller,
Geant4PrimaryEvent::Interaction* inter,
double dx, double dy, double dz, double dt)
{
Geant4PrimaryEvent::Interaction::VertexMap::iterator iv;
Geant4PrimaryEvent::Interaction::ParticleMap::iterator ip;
if ( inter->locked ) {
caller->abortRun("Locked interactions may not be smeared!",
"Cannot smear interactions with a native G4 primary record!");
}
// Now move begin and end-vertex of all primary vertices accordingly
for(iv=inter->vertices.begin(); iv != inter->vertices.end(); ++iv) {
for( Geant4Vertex* v : (*iv).second ){
v->x += dx;
v->y += dy;
v->z += dz;
v->time += dt;
}
}
// Now move begin and end-vertex of all primary and generator particles accordingly
for(ip=inter->particles.begin(); ip != inter->particles.end(); ++ip) {
Geant4Particle* p = (*ip).second;
p->vsx += dx;
p->vsy += dy;
p->vsz += dz;
p->vex += dx;
p->vey += dy;
p->vez += dz;
p->time += dt;
}
return 1;
}
static G4PrimaryParticle* createG4Primary(const Geant4ParticleHandle p) {
G4PrimaryParticle* g4 = 0;
const G4ParticleDefinition* def = p.definition();
/// First check against particle masses, which may be unequal to the generator particle mass.
double energy = p.energy();
double mom2 = (p->psx*p->psx) + (p->psy*p->psy) + (p->psz*p->psz);
double mass2 = energy*energy - mom2;
if ( mass2 < 0e0 ) {
if ( def ) {
mass2 = def->GetPDGMass() * def->GetPDGMass();
}
energy = std::sqrt(mom2 + mass2);
if ( std::fabs(p.energy()-energy) > 0e0 /* 1e-10 */ ) {
dd4hep::printout(dd4hep::INFO,"createG4Primary",
"Change particle %s energy from %10.5f MeV by %g ppm to avoid negative Energy^2",
(def) ? def->GetParticleName().c_str() : "???", p.energy(), std::fabs(p.energy()-energy)*1e6);
}
}
if ( 0 != p->pdgID ) {
// For ions we use the pdgID of the definition, in case we had to zero the excitation level, see Geant4Particle.cpp
const int pdgID = p->pdgID < 1000000000 ? p->pdgID : p.definition()->GetPDGEncoding();
g4 = new G4PrimaryParticle(pdgID, p->psx, p->psy, p->psz, energy);
}
else {
g4 = new G4PrimaryParticle(def, p->psx, p->psy, p->psz, energy);
g4->SetCharge(double(p.charge())/3.0);
}
// The particle is fully defined with the 4-vector set above, setting the mass isn't necessary, not
// using the 4-vector, means the PDG mass is used, and the momentum is scaled if the mass is set here
// g4->SetMass(p->mass);
return g4;
}
static std::vector< std::pair<Geant4Particle*,G4PrimaryParticle*> >
getRelevant(std::set<int>& visited,
std::map<int,G4PrimaryParticle*>& prim,
Geant4PrimaryInteraction::ParticleMap& pm,
const Geant4PrimaryConfig& primaryConfig,
const Geant4ParticleHandle p)
{
typedef std::vector< std::pair<Geant4Particle*,G4PrimaryParticle*> > Primaries;
using dd4hep::printout;
Primaries res;
visited.insert(p->id);
PropertyMask status(p->status);
if ( status.isSet(G4PARTICLE_GEN_STABLE) ) {
bool rejectParticle = false
or (primaryConfig.m_rejectPDGs.count(abs(p->pdgID)) != 0) // quarks, gluon, "strings", W, Z etc.
;
printout(dd4hep::DEBUG, "Input",
"Checking rejection of stable: PDG(%-10d), Definition(%s), reject(%s)",
p->pdgID,
p.definition() ? "true" : "false",
rejectParticle ? "true" : "false");
if (not rejectParticle and prim.find(p->id) == prim.end() ) {
G4PrimaryParticle* p4 = createG4Primary(p);
prim[p->id] = p4;
res.emplace_back(p,p4);
}
}
else if ( p->daughters.size() > 0 ) {
const Geant4Particle::Particles& dau = p->daughters;
int first_daughter = *(dau.begin());
Geant4ParticleHandle dp = pm[first_daughter];
double en = p.energy();
double me = en > std::numeric_limits<double>::epsilon() ? p->mass / en : 0.0;
// fix by S.Morozov for real != 0
double proper_time = fabs(dp->time-p->time) * me;
double proper_time_Precision = pow(10.,-DBL_DIG)*fabs(me)*fmax(fabs(p->time),fabs(dp->time));
bool isProperTimeZero = (fabs(proper_time) <= fabs(proper_time_Precision));
// -- remove original if ---
bool rejectParticle = not p.definition() // completely unknown to geant4
or (primaryConfig.m_rejectPDGs.count(abs(p->pdgID)) != 0) // quarks, gluon, "strings", W, Z etc.
or (isProperTimeZero and p.definition()->GetPDGStable() ) // initial state electrons, etc.
or (isProperTimeZero and primaryConfig.m_zeroTimePDGs.count(abs(p->pdgID)) != 0 ) // charged 'documentation' leptons, e.g. in lepton pairs w/ FSR
or (status.isSet(G4PARTICLE_GEN_DOCUMENTATION) || status.isSet(G4PARTICLE_GEN_BEAM) || status.isSet(G4PARTICLE_GEN_OTHER)) // documentation generator status
or false;
printout(dd4hep::DEBUG, "Input",
"Checking rejection: PDG(%-10d), Definition(%s), isProperTimeZero(%s, %3.15f), stable(%s), doc(%s), reject(%s)",
p->pdgID,
p.definition() ? "true" : "false",
isProperTimeZero ? "true" : "false", proper_time,
(bool(p.definition()) ? p.definition()->GetPDGStable() : false) ? "true" : "false",
status.isSet(G4PARTICLE_GEN_DOCUMENTATION) || status.isSet(G4PARTICLE_GEN_BEAM) || status.isSet(G4PARTICLE_GEN_OTHER) ? "true" : "false",
rejectParticle ? "true" : "false");
// end running simulation if we have a really inconsistent record, that is unrejected stable particle with children
bool failStableWithChildren = (not rejectParticle and p.definition()->GetPDGStable());
if (failStableWithChildren) {
printout(dd4hep::FATAL,"Input",
"+++ Stable particle (PDG: %-10d) with daughters! check your MC record, adapt particle.tbl file...",
p->pdgID);
throw std::runtime_error("Cannot Simmulate this MC Record");
}
if (not rejectParticle) {
std::map<int, G4PrimaryParticle*>::iterator ip4 = prim.find(p->id);
G4PrimaryParticle* p4 = (ip4 == prim.end()) ? 0 : (*ip4).second;
if ( !p4 ) {
p4 = createG4Primary(p);
p4->SetProperTime(proper_time);
prim[p->id] = p4;
Primaries daughters;
for(Geant4Particle::Particles::const_iterator i=dau.begin(); i!=dau.end(); ++i) {
if ( visited.find(*i) == visited.end() ) {
Primaries tmp = getRelevant(visited,prim,pm,primaryConfig,pm[*i]);
daughters.insert(daughters.end(), tmp.begin(),tmp.end());
}
}
for(Primaries::iterator i=daughters.begin(); i!=daughters.end(); ++i)
p4->SetDaughter((*i).second);
}
res.emplace_back(p,p4);
}
else {
for(Geant4Particle::Particles::const_iterator i=dau.begin(); i!=dau.end(); ++i) {
if ( visited.find(*i) == visited.end() ) {
Primaries tmp = getRelevant(visited,prim,pm,primaryConfig,pm[*i]);
res.insert(res.end(), tmp.begin(),tmp.end());
}
}
}
}
return res;
}
/// Generate all primary vertices corresponding to the merged interaction
int dd4hep::sim::generatePrimaries(const Geant4Action* caller,
const Geant4Context* context,
G4Event* event)
{
typedef std::vector< std::pair<Geant4Particle*,G4PrimaryParticle*> > Primaries;
typedef Geant4PrimaryInteraction Interaction;
Geant4PrimaryMap* primaries = context->event().extension<Geant4PrimaryMap>();
Interaction* interaction = context->event().extension<Interaction>();
Interaction::ParticleMap& pm = interaction->particles;
Interaction::VertexMap& vm = interaction->vertices;
std::map<int,G4PrimaryParticle*> prim;
std::set<int> visited;
auto const* primHandler = dynamic_cast<const Geant4PrimaryHandler*>(caller);
auto const& primaryConfig = primHandler ? primHandler->m_primaryConfig : Geant4PrimaryConfig();
caller->debug("PrimaryConfiguration:%s", primaryConfig.toString().c_str());
if ( interaction->locked ) {
caller->abortRun("Locked interactions may not be used to generate primaries!",
"Cannot handle a native G4 primary record!");
return 0;
}
else {
Geant4PrimaryInteraction::VertexMap::iterator ivfnd, iv, ivend;
for(Interaction::VertexMap::const_iterator iend=vm.end(),i=vm.begin(); i!=iend; ++i) {
for( Geant4Vertex* v : (*i).second ){
int num_part = 0;
G4PrimaryVertex* v4 = new G4PrimaryVertex(v->x,v->y,v->z,v->time);
event->AddPrimaryVertex(v4);
caller->print("+++++ G4PrimaryVertex at (%+.2e,%+.2e,%+.2e) [mm] %+.2e [ns]",
v->x/CLHEP::mm,v->y/CLHEP::mm,v->z/CLHEP::mm,v->time/CLHEP::ns);
for(Geant4Vertex::Particles::const_iterator ip=v->out.begin(); ip!=v->out.end(); ++ip) {
Geant4ParticleHandle p = pm[*ip];
if ( p->daughters.size() > 0 ) {
PropertyMask mask(p->reason);
mask.set(G4PARTICLE_HAS_SECONDARIES);
}
if ( p->parents.size() == 0 ) {
Primaries relevant = getRelevant(visited,prim,pm,primaryConfig,p);
for(Primaries::const_iterator j=relevant.begin(); j!= relevant.end(); ++j) {
Geant4ParticleHandle r = (*j).first;
G4PrimaryParticle* p4 = (*j).second;
PropertyMask reason(r->reason);
char text[64];
reason.set(G4PARTICLE_PRIMARY);
v4->SetPrimary(p4);
::snprintf(text,sizeof(text),"-> G4Primary[%3d]",num_part);
r.dumpWithMomentum(caller->outputLevel()-1,caller->name(),text);
++num_part;
}
}
}
if(caller->outputLevel() <= VERBOSE){
v4->Print();
}
}
}
for( const auto& vtx : prim ) {
Geant4ParticleHandle p = pm[vtx.first];
primaries->insert(vtx.second, p);
}
}
return 1;
}