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Commit 04996756 authored by Andre Sailer's avatar Andre Sailer
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DDSim: Geant4ParticleGun: restore simple way for fixed energy

Some time in the past, the simple fixed momentum setting for particle gun was lost.

Now we set a fixed energy if the Energy property is set, otherwise we
use momentumMin and momentumMax to chose a momentum from a range.
Also changed some printouts to show the range we chose and the final
value used during simulation.
parent 4ed0022d
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