@@ -65,13 +65,14 @@ template class map< string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >;
...
@@ -65,13 +65,14 @@ template class map< string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >;
#pragma link C++ class DD4hep::Geometry::Handle<DD4hep::NamedObject>+;
#pragma link C++ class DD4hep::Geometry::Handle<DD4hep::NamedObject>+;
#pragma link C++ class pair<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >+;
#pragma link C++ class pair<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >+;
#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >+;
#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >+;
//#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::*+;
#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator;
#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator;
//#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::const_iterator;
#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::const_iterator;
//#pragma link C++ class map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::reverse_iterator;
#ifdef R__MACOSX
// We only need these declarations for the clang compiler
#pragma link C++ function operator==( const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator&,const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator& );
#pragma link C++ function operator==( const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator&,const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator& );
#pragma link C++ function operator!=( const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator&,const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator& );
#pragma link C++ function operator!=( const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator&,const map<string, DD4hep::Geometry::Handle<DD4hep::NamedObject> >::iterator& );
#endif
#pragma link C++ class DD4hep::ObjectExtensions+;
#pragma link C++ class DD4hep::ObjectExtensions+;
templateclassDD4hep::Geometry::Handle<TNamed>;
templateclassDD4hep::Geometry::Handle<TNamed>;
...
@@ -186,9 +187,12 @@ template class DD4hep::Geometry::Handle<TNamed>;
...
@@ -186,9 +187,12 @@ template class DD4hep::Geometry::Handle<TNamed>;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>+;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>+;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>::iterator;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>::iterator;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>::const_iterator;
#pragma link C++ class map<string,DD4hep::Geometry::DetElement>::const_iterator;
#ifdef R__MACOSX
// We only need these declarations for the clang compiler
#pragma link C++ function operator==( const map<string, DD4hep::Geometry::DetElement >::iterator&,const map<string, DD4hep::Geometry::DetElement >::iterator& );
#pragma link C++ function operator==( const map<string, DD4hep::Geometry::DetElement >::iterator&,const map<string, DD4hep::Geometry::DetElement >::iterator& );
#pragma link C++ function operator!=( const map<string, DD4hep::Geometry::DetElement >::iterator&,const map<string, DD4hep::Geometry::DetElement >::iterator& );
#pragma link C++ function operator!=( const map<string, DD4hep::Geometry::DetElement >::iterator&,const map<string, DD4hep::Geometry::DetElement >::iterator& );
#endif
#pragma link C++ class DD4hep::Geometry::SensitiveDetector+;
#pragma link C++ class DD4hep::Geometry::SensitiveDetector+;
#pragma link C++ class DD4hep::Geometry::SensitiveDetectorObject+;
#pragma link C++ class DD4hep::Geometry::SensitiveDetectorObject+;