- implemented u,v,normal at point for cylindircal surfaces
- changed ISurface interface for u(),v(),normal() to return Vector3D rather than const Vector3d& - added some documentation for Surface methods
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- DDRec/CMakeLists.txt 2 additions, 0 deletionsDDRec/CMakeLists.txt
- DDRec/include/DDRec/Surface.h 98 additions, 21 deletionsDDRec/include/DDRec/Surface.h
- DDRec/src/Surface.cpp 90 additions, 5 deletionsDDRec/src/Surface.cpp
- DDSurfaces/include/DDSurfaces/ISurface.h 3 additions, 3 deletionsDDSurfaces/include/DDSurfaces/ISurface.h
- DDSurfaces/include/DDSurfaces/Vector3D.h 15 additions, 2 deletionsDDSurfaces/include/DDSurfaces/Vector3D.h
- DDTest/src/test_surface.cc 20 additions, 1 deletionDDTest/src/test_surface.cc
- examples/ILDExDet/src/ILDExTPC_geo.cpp 3 additions, 3 deletionsexamples/ILDExDet/src/ILDExTPC_geo.cpp
- examples/ILDExDet/src/ILDExVXD_geo.cpp 1 addition, 1 deletionexamples/ILDExDet/src/ILDExVXD_geo.cpp
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