allow event readers to several vertices per event
- changed signature of Geant4EventReader::readParticles(int,Vertex*, Particles&) to Geant4EventReader::readParticles(int,Vertices&, Particles& ) - implement in LCIOEventReader, Geant4EventReaderHepEvt and Geant4EventReaderHepMC - for now still one vertex only is created using the first final state particle for HepEvt and LCIO
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- CMakeLists.txt 4 additions, 4 deletionsCMakeLists.txt
- DDG4/include/DDG4/Geant4InputAction.h 6 additions, 2 deletionsDDG4/include/DDG4/Geant4InputAction.h
- DDG4/lcio/LCIOEventReader.cpp 22 additions, 1 deletionDDG4/lcio/LCIOEventReader.cpp
- DDG4/lcio/LCIOEventReader.h 1 addition, 1 deletionDDG4/lcio/LCIOEventReader.h
- DDG4/plugins/Geant4EventReaderHepEvt.cpp 65 additions, 29 deletionsDDG4/plugins/Geant4EventReaderHepEvt.cpp
- DDG4/plugins/Geant4EventReaderHepMC.cpp 24 additions, 3 deletionsDDG4/plugins/Geant4EventReaderHepMC.cpp
- DDG4/src/Geant4InputAction.cpp 35 additions, 20 deletionsDDG4/src/Geant4InputAction.cpp
- DDTest/src/test_EventReaders.cc 3 additions, 6 deletionsDDTest/src/test_EventReaders.cc
- doc/release.notes 12 additions, 0 deletionsdoc/release.notes
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