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Commit 8ada9d5f authored by Markus Frank's avatar Markus Frank Committed by MarkusFrankATcernch
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Fix python style according to Flake8

parent 8b0770ab
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......@@ -10,9 +10,8 @@
# ==========================================================================
from __future__ import absolute_import, unicode_literals
import DDG4
import sys
import os
from g4units import GeV, MeV, m
from g4units import GeV, m
#
#
"""
......@@ -37,74 +36,80 @@ def run():
ui = geant4.setupCshUI(vis=None)
# Now the calorimeters
act = DDG4.Action(kernel, str('PropertyTestAction/Test'));
act.prop_str = 'Hello World!'
act.prop_bool = True
act.prop_int = 1234
act.prop_long = 3456
act.prop_ulong = 4567
act.prop_float = 1234567.8
act.prop_double = 1234567.8
act.prop_XYZPoint = (1,2,3)
act.prop_XYZVector = (1*m,2*m,3*m)
act.prop_PxPyPzEVector = (1*GeV,2*GeV,3*GeV,4*GeV)
act.map_str_str = {'a': 'AA', 'b': 'BB', 'c': 'CC'}
act.map_str_bool = {'a': 1, 'b': 0, 'c': 1}
act.map_str_int = {'a': 11, 'b': 22, 'c': 33}
act.map_str_long = {'a': 111, 'b': 222, 'c': 333}
#act.map_str_ulong = {'a': 1111, 'b': 2222, 'c': 3333}
act.map_str_float = {'a': 11.11, 'b': 22.22, 'c': 33.33}
act.map_str_double = {'a': 11.111, 'b': 22.222, 'c': 33.333}
act.map_int_str = {100: 'AA', 200: 'BB', 300: 'CC'}
act.map_int_bool = {100: 1, 200: 0, 300: 1}
act.map_int_int = {100: 11, 200: 22, 300: 33}
act.map_int_long = {100: 111, 200: 222, 300: 333}
#act.map_int_ulong = {100: 1111, 200: 2222, 300: 3333}
act.map_int_float = {100: 11.11, 200: 22.22, 300: 33.33}
act.map_int_double = {100: 11.111, 200: 22.222, 300: 33.333}
act.map_int_str = {100*10: 'AA', 200*10: 'BB', 300*10: 'CC'}
act.map_int_bool = {100*10: 1, 200*10: 0, 300*10: 1}
act.map_int_int = {100*10: 11, 200*10: 22, 300*10: 33}
act.map_int_long = {100*10: 111, 200*10: 222, 300*10: 333}
#act.map_int_ulong = {100*10: 1111, 200*10: 2222, 300*10: 3333}
act.map_int_float = {100*10: 11.11, 200*10: 22.22, 300*10: 33.33}
act.map_int_double = {100*10: 11.111, 200*10: 22.222, 300*10: 33.333}
act.set_str = ['aa', 'bb', 'cc' ,'dd']
act.set_bool = [0,0,0,1,1,1]
act.set_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
#act.set_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_double = [0*m, 1*m, 2*m, 3*m, 4*m, 5*m, 6*m, 7*m, 8*m, 8*m, 8*m]
act.set_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.set_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.set_PxPyPzEVector = [(1*GeV,2*GeV,3*GeV,4*GeV), (11*GeV,22*GeV,33*GeV,44*GeV), (111*GeV,222*GeV,333*GeV,444*GeV)]
act.list_str = ['aa', 'bb', 'cc' ,'dd']
act.list_bool = [0,0,0,1,1,1]
act.list_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_double = [0*m, 1*m, 2*m, 3*m, 4*m, 5*m, 6*m, 7*m, 8*m, 8*m, 8*m]
act.list_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.list_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.list_PxPyPzEVector = [(1*GeV,2*GeV,3*GeV,4*GeV), (11*GeV,22*GeV,33*GeV,44*GeV), (111*GeV,222*GeV,333*GeV,444*GeV)]
act.vector_str = ['aa', 'bb', 'cc' ,'dd']
act.vector_bool = [0,0,0,1,1,1]
act.vector_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_double = [0*m, 1*m, 2*m, 3*m, 4*m, 5*m, 6*m, 7*m, 8*m, 8*m, 8*m]
act.vector_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.vector_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.vector_PxPyPzEVector = [(1*GeV,2*GeV,3*GeV,4*GeV), (11*GeV,22*GeV,33*GeV,44*GeV), (111*GeV,222*GeV,333*GeV,444*GeV)]
act = DDG4.Action(kernel, str('PropertyTestAction/Test'))
act.prop_str = 'Hello World!'
act.prop_bool = True
act.prop_int = 1234
act.prop_long = 3456
act.prop_ulong = 4567
act.prop_float = 1234567.8
act.prop_double = 1234567.8
act.prop_XYZPoint = (1, 2, 3)
act.prop_XYZVector = (1 * m, 2 * m, 3 * m)
act.prop_PxPyPzEVector = (1 * GeV, 2 * GeV, 3 * GeV, 4 * GeV)
act.map_str_str = {'a': 'AA', 'b': 'BB', 'c': 'CC'}
act.map_str_bool = {'a': 1, 'b': 0, 'c': 1}
act.map_str_int = {'a': 11, 'b': 22, 'c': 33}
act.map_str_long = {'a': 111, 'b': 222, 'c': 333}
# act.map_str_ulong = {'a': 1111, 'b': 2222, 'c': 3333}
act.map_str_float = {'a': 11.11, 'b': 22.22, 'c': 33.33}
act.map_str_double = {'a': 11.111, 'b': 22.222, 'c': 33.333}
act.map_int_str = {100: 'AA', 200: 'BB', 300: 'CC'}
act.map_int_bool = {100: 1, 200: 0, 300: 1}
act.map_int_int = {100: 11, 200: 22, 300: 33}
act.map_int_long = {100: 111, 200: 222, 300: 333}
# act.map_int_ulong = {100: 1111, 200: 2222, 300: 3333}
act.map_int_float = {100: 11.11, 200: 22.22, 300: 33.33}
act.map_int_double = {100: 11.111, 200: 22.222, 300: 33.333}
act.map_int_str = {100 * 10: 'AA', 200 * 10: 'BB', 300 * 10: 'CC'}
act.map_int_bool = {100 * 10: 1, 200 * 10: 0, 300 * 10: 1}
act.map_int_int = {100 * 10: 11, 200 * 10: 22, 300 * 10: 33}
act.map_int_long = {100 * 10: 111, 200 * 10: 222, 300 * 10: 333}
# act.map_int_ulong = {100 * 10: 1111, 200 * 10: 2222, 300 * 10: 3333}
act.map_int_float = {100 * 10: 11.11, 200 * 10: 22.22, 300 * 10: 33.33}
act.map_int_double = {100 * 10: 11.111, 200 * 10: 22.222, 300 * 10: 33.333}
act.set_str = ['aa', 'bb', 'cc' ,'dd']
act.set_bool = [0,0,0,1,1,1]
act.set_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
# act.set_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.set_double = [0 * m, 1 * m, 2 * m, 3 * m, 4 * m, 5 * m, 6 * m, 7 * m, 8 * m, 8 * m, 8 * m]
act.set_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.set_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.set_PxPyPzEVector = [(1 * GeV,2 * GeV,3 * GeV,4 * GeV),
(11 * GeV,22 * GeV,33 * GeV,44 * GeV),
(111 * GeV,222 * GeV,333 * GeV,444 * GeV)]
act.list_str = ['aa', 'bb', 'cc' ,'dd']
act.list_bool = [0,0,0,1,1,1]
act.list_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.list_double = [0 * m, 1 * m, 2 * m, 3 * m, 4 * m, 5 * m, 6 * m, 7 * m, 8 * m, 8 * m, 8 * m]
act.list_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.list_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.list_PxPyPzEVector = [(1 * GeV, 2 * GeV, 3 * GeV,4 * GeV),
(11 * GeV,22 * GeV,33 * GeV,44 * GeV),
(111 * GeV,222 * GeV,333 * GeV,444 * GeV)]
act.vector_str = ['aa', 'bb', 'cc' ,'dd']
act.vector_bool = [0,0,0,1,1,1]
act.vector_int = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_long = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_ulong = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_float = [0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 8]
act.vector_double = [0 * m, 1 * m, 2 * m, 3 * m, 4 * m, 5 * m, 6 * m, 7 * m, 8 * m, 8 * m, 8 * m]
act.vector_XYZPoint = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.vector_XYZVector = [(1,2,3),(11,22,33),(111,222,333),(1111,2222,3333)]
act.vector_PxPyPzEVector = [(1 * GeV,2 * GeV,3 * GeV,4 * GeV),
(11 * GeV,22 * GeV,33 * GeV,44 * GeV),
(111 * GeV,222 * GeV,333 * GeV,444 * GeV)]
# Check read access:
print('-------------------------------------------------------')
......@@ -114,8 +119,8 @@ def run():
print(act.prop_float) # 1234567.8
print(act.prop_double) # 1234567.8
print(act.prop_XYZPoint) # (1,2,3)
print(act.prop_XYZVector) # (1*m,2*m,3*m)
print(act.prop_PxPyPzEVector) # (1*GeV,2*GeV,3*GeV,4*GeV)
print(act.prop_XYZVector) # (1 * m,2 * m,3 * m)
print(act.prop_PxPyPzEVector) # (1 * GeV,2 * GeV,3 * GeV,4 * GeV)
print('-------------------------------------------------------')
act.enableUI()
......
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