- Apr 22, 2014
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Frank Gaede authored
- added drawing for cylinders in Surface.ccp/teve_display - added copy ctor and assignment to Vector3D -...
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Frank Gaede authored
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Frank Gaede authored
projections of surfaces
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Frank Gaede authored
#define use_layer_assembly 1 results in a seg fault when running: ildex_simu file:../ILDExDet/compact/ILDEx.xml file:../ILDExDet/compact/geant4.xml ../ILDExSimu/run1.mac
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- Apr 17, 2014
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Christoph Rosemann authored
This way, one hour bug hunting is skipped.
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Frank Gaede authored
- added drawing of LCIO events to teve_display - so far only SimTrackerHits ( tbc)
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Christoph Rosemann authored
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Christoph Rosemann authored
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Christoph Rosemann authored
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Frank Gaede authored
- new method Surface::getVertices() (only planes so far) - added some convenient methods to Vector3D
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- Apr 15, 2014
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Frank Gaede authored
- include in test_surfaces.cc - added Vector3D::fill( double, double, double )
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- Apr 14, 2014
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Frank Gaede authored
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Frank Gaede authored
and compiler warnings about unused variables
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Frank Gaede authored
- see ILDExDet/src/ILDExVXD_geo.cpp and ILDExSimu/src/test_surfaces.cc as examples on how to use them - moved example test_surfaces to ILDExSimu ( tests if hits created in simulation are on the surface) - fixed Surface::distance and Surface::insideBounds to call the correct methods for planes and cylinders ( handles are not polymorphic -> might be better to change VolSurface into plain class )
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- Apr 11, 2014
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Frank Gaede authored
(up to now now real test - just prints all surfaces ...)
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Frank Gaede authored
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Frank Gaede authored
DetectorSurfaces - view on DetElement that provides access to this DetElement's surface(s) SurfaceManager - creates list of all surfaces in a hierarchy of DetElements
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- Apr 09, 2014
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Markus Frank authored
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- Apr 08, 2014
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Frank Gaede authored
- access to materials - insideBounds() - print methods -...
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Christoph Hombach authored
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Christoph Hombach authored
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Christoph Hombach authored
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Christoph Hombach authored
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Christoph Hombach authored
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Markus Frank authored
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Markus Frank authored
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- Apr 07, 2014
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
- add surfaces to sensitive volumes
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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Frank Gaede authored
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- Apr 06, 2014
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Frank Gaede authored
- fixed some issues in Surface classes
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Frank Gaede authored
- modified ISurface to be pure abstract base (interface) - changed method signatures - added IMaterial as pure abstract base (interface) - moved Surface from DDCore to DDRec - classes VolSurface (VolPlane, VolCylinder) implement ISurface - implement insideBounds using volume - changed Vector3D to be copy of gear::Vector3D (slightly improved)
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- Apr 05, 2014
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Frank Gaede authored
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