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{
fCurLine++;
fCurCol = 1;
if (fSource == Source_External)
{
if ((fCharIndex < fCharsAvail) || refreshCharBuffer())
{
if (fCharBuf[fCharIndex] == chLF
|| ((fCharBuf[fCharIndex] == chNEL) && fNEL))
fCharIndex++;
}
}
}
else if (curCh == chLF
|| ((curCh == chNEL) && fNEL))
{
fCurLine++;
fCurCol = 1;
}
else
{
fCurCol++;
}
return true;
}
return false;
}
bool XMLReader::skippedString(const XMLCh* const toSkip)
{
// Get the length of the string to skip
const unsigned int srcLen = XMLString::stringLen(toSkip);
//
// See if the current reader has enough chars to test against this
// string. If not, then ask it to reload its buffer. If that does not
// get us enough, then it cannot match.
//
// NOTE: This works because strings never have to cross a reader! And
// a string to skip will never have a new line in it, so we will never
// miss adjusting the current line.
//
unsigned int charsLeft = charsLeftInBuffer();
while (charsLeft < srcLen)
{
refreshCharBuffer();
unsigned int t = charsLeftInBuffer();
if (t == charsLeft) // if the refreshCharBuf() did not add anything new
return false; // give up and return.
charsLeft = t;
}
//
// Ok, now we now that the current reader has enough chars in its
// buffer and that its index is back at zero. So we can do a quick and
// dirty comparison straight to its buffer with no requirement to unget
// if it fails.
//
if (XMLString::compareNString(&fCharBuf[fCharIndex], toSkip, srcLen))
return false;
// Add the source length to the current column to get it back right
fCurCol += srcLen;
//
// And get the character buffer index back right by just adding the
// source len to it.
//
fCharIndex += srcLen;
return true;
}
//
// This is just to peek if the next coming buffer
// matches the string toPeek.
// Similar to skippedString, but just the fCharIndex and fCurCol are not updated
//
bool XMLReader::peekString(const XMLCh* const toPeek)
{
// Get the length of the string to skip
const unsigned int srcLen = XMLString::stringLen(toPeek);
//
// See if the current reader has enough chars to test against this
// string. If not, then ask it to reload its buffer. If that does not
// get us enough, then it cannot match.
//
// NOTE: This works because strings never have to cross a reader! And
// a string to skip will never have a new line in it, so we will never
// miss adjusting the current line.
//
unsigned int charsLeft = charsLeftInBuffer();
while (charsLeft < srcLen)
{
refreshCharBuffer();
unsigned int t = charsLeftInBuffer();
if (t == charsLeft) // if the refreshCharBuf() did not add anything new
return false; // give up and return.
charsLeft = t;
}
//
// Ok, now we now that the current reader has enough chars in its
// buffer and that its index is back at zero. So we can do a quick and
// dirty comparison straight to its buffer with no requirement to unget
// if it fails.
//
if (XMLString::compareNString(&fCharBuf[fCharIndex], toPeek, srcLen))
return false;
return true;
}
// ---------------------------------------------------------------------------
// XMLReader: Setter methods (most are inlined)
// ---------------------------------------------------------------------------
bool XMLReader::setEncoding(const XMLCh* const newEncoding)
{
//
// If the encoding was forced, then we ignore the new value and just
// return with success. If it was forced, then we are to use that
// encoding without question. Note that, if we are forced, we created
// a transcoder up front so there is no need to do one here in that
// case.
//
if (fForcedEncoding)
return true;
// Clean up the old encoding string
// Do not delete until we know we have a good encoding
// if (fEncodingStr)
// {
// delete [] fEncodingStr;
// fEncodingStr = 0;
// }
//
// Try to map the string to one of our standard encodings. If its not
// one of them, then it has to be one of the non-intrinsic encodings,
// in which case we have to delete our intrinsic encoder and create a
// new one.
//
XMLRecognizer::Encodings newBaseEncoding = XMLRecognizer::encodingForName
(
newEncoding
);
//
// If it does not come back as one of the auto-sensed encodings, then we
// have to possibly replace it and at least check a few things.
//
if (newBaseEncoding == XMLRecognizer::OtherEncoding)
{
//
// Check for non-endian specific UTF-16 or UCS-4. If so, and if we
// are already in one of the endian versions of those encodings,
// then just keep it and go on. Otherwise, its not valid.
//
if (!XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString)
|| !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString2)
|| !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString3)
|| !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString4))
{
if ((fEncoding != XMLRecognizer::UTF_16L)
&& (fEncoding != XMLRecognizer::UTF_16B))
{
return false;
}
// Override with the original endian specific encoding
newBaseEncoding = fEncoding;
if (fEncoding == XMLRecognizer::UTF_16L) {
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(XMLUni::fgUTF16LEncodingString);
}
else {
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(XMLUni::fgUTF16BEncodingString);
}
}
else if (!XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString)
|| !XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString2)
|| !XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString3))
{
if ((fEncoding != XMLRecognizer::UCS_4L)
&& (fEncoding != XMLRecognizer::UCS_4B))
{
return false;
}
// Override with the original endian specific encoding
newBaseEncoding = fEncoding;
if (fEncoding == XMLRecognizer::UCS_4L) {
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(XMLUni::fgUCS4LEncodingString);
}
else {
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(XMLUni::fgUCS4BEncodingString);
}
}
else
{
// None of those special cases, so just replicate the new name
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(newEncoding);
}
}
else
{
// Store the new encoding string since it is just an intrinsic
delete [] fEncodingStr;
fEncodingStr = XMLString::replicate(newEncoding);
}
//
// Now we can create a transcoder using the transcoding service. We
// might get back a transcoder for an intrinsically supported encoding,
// or we might get one from the underlying transcoding service.
//
XMLTransService::Codes failReason;
fTranscoder = XMLPlatformUtils::fgTransService->makeNewTranscoderFor
(
fEncodingStr
, failReason
, kCharBufSize
);
if (!fTranscoder)
ThrowXML1(TranscodingException, XMLExcepts::Trans_CantCreateCvtrFor, fEncodingStr);
// Update the base encoding member with the new base encoding found
fEncoding = newBaseEncoding;
// Looks ok to us
return true;
}
// ---------------------------------------------------------------------------
// XMLReader: Private static init methods
// ---------------------------------------------------------------------------
bool XMLReader::checkTable( const XMLCh* const theTable
, const XMLCh toCheck)
{
const XMLCh* curTable = theTable;
// Check the ranges
while (*curTable)
{
//
// If the test char is less than the low range, then its never
// going to match any other range, so break out. But we have to
// run up to the range terminator first.
//
if (toCheck < *curTable++)
{
while (*curTable++)
{
// Purposefully empty, we are just running up the pointer
}
break;
}
// If its less than or equal to the top of the range, then a match
if (toCheck <= *curTable++)
return true;
}
// And now test against singles
while (*curTable)
{
if (toCheck == *curTable++)
return true;
}
return false;
}
// ---------------------------------------------------------------------------
// XMLReader: Private helper methods
// ---------------------------------------------------------------------------
//
// This is called when the encoding flag is set and just sets the fSwapped
// flag appropriately.
//
void XMLReader::checkForSwapped()
{
// Assume not swapped
fSwapped = false;
#if defined(ENDIANMODE_LITTLE)
if ((fEncoding == XMLRecognizer::UTF_16B)
|| (fEncoding == XMLRecognizer::UCS_4B))
{
fSwapped = true;
}
#elif defined(ENDIANMODE_BIG)
if ((fEncoding == XMLRecognizer::UTF_16L)
|| (fEncoding == XMLRecognizer::UCS_4L))
{
fSwapped = true;
}
#endif
}
//
// This is called from the constructor when the encoding is not forced.
// We assume that the encoding has been auto-sensed at this point and that
// fSwapped is set correctly.
//
// In the case of UCS-4 and EBCDIC, we don't have to check for a decl.
// The fact that we got here, means that there is one, because that's the
// only way we can autosense those.
//
void XMLReader::doInitDecode()
{
switch(fEncoding)
{
case XMLRecognizer::UCS_4B :
case XMLRecognizer::UCS_4L :
{
// Look at the raw buffer as UCS4 chars
const UCS4Ch* asUCS = (const UCS4Ch*)fRawByteBuf;
while (fRawBufIndex < fRawBytesAvail)
{
// Get out the current 4 byte value and inc our raw buf index
UCS4Ch curVal = *asUCS++;
fRawBufIndex += sizeof(UCS4Ch);
// Swap if that is required for this machine
if (fSwapped)
curVal = BitOps::swapBytes(curVal);
// Make sure its at least semi legal. If not, undo and throw
if (curVal > 0xFFFF)
{
fCharsAvail = 0;
fRawBufIndex = 0;
ThrowXML1
(
TranscodingException
, XMLExcepts::Reader_CouldNotDecodeFirstLine
, fSystemId
);
}
// Convert the value to an XML char and store it
fCharSizeBuf[fCharsAvail] = 4;
fCharBuf[fCharsAvail++] = XMLCh(curVal);
// Break out on the > character
if (curVal == chCloseAngle)
break;
}
break;
}
case XMLRecognizer::UTF_8 :
{
// If there's a utf-8 BOM (0xEF 0xBB 0xBF), skip past it.
// Don't move to char buf - no one wants to see it.
// Note: this causes any encoding= declaration to override
// the BOM's attempt to say that the encoding is utf-8.
// Look at the raw buffer as short chars
const char* asChars = (const char*)fRawByteBuf;
if (fRawBytesAvail > XMLRecognizer::fgUTF8BOMLen &&
XMLString::compareNString( asChars
, XMLRecognizer::fgUTF8BOM
, XMLRecognizer::fgUTF8BOMLen) == 0)
{
fRawBufIndex += XMLRecognizer::fgUTF8BOMLen;
asChars += XMLRecognizer::fgUTF8BOMLen;
}
//
// First check that there are enough bytes to even see the
// decl indentifier. If not, get out now with no action since
// there is no decl.
//
if (fRawBytesAvail < XMLRecognizer::fgASCIIPreLen)
break;
// Check for the opening sequence. If not, then no decl
if (XMLString::compareNString( asChars
, XMLRecognizer::fgASCIIPre
, XMLRecognizer::fgASCIIPreLen))
{
break;
}
while (fRawBufIndex < fRawBytesAvail)
{
const char curCh = *asChars++;
fRawBufIndex++;
// Looks ok, so store it
fCharSizeBuf[fCharsAvail] = 1;
fCharBuf[fCharsAvail++] = XMLCh(curCh);
// Break out on a > character
if (curCh == chCloseAngle)
break;
//
// A char greater than 0x7F is not allowed in this case. If
// so, undo and throw.
//
if (curCh & 0x80)
{
fCharsAvail = 0;
fRawBufIndex = 0;
ThrowXML1
(
TranscodingException
, XMLExcepts::Reader_CouldNotDecodeFirstLine
, fSystemId
);
}
}
break;
}
case XMLRecognizer::UTF_16B :
case XMLRecognizer::UTF_16L :
{
//
// If there is a decl here, we just truncate back the characters
// as we go. No surrogate creation would be allowed here in legal
// XML, so we consider it a transoding error if we find one.
//
if (fRawBytesAvail < 2)
break;
const UTF16Ch* asUTF16 = (const UTF16Ch*)&fRawByteBuf[fRawBufIndex];
if ((*asUTF16 == chUnicodeMarker) || (*asUTF16 == chSwappedUnicodeMarker))
{
fRawBufIndex += sizeof(UTF16Ch);
asUTF16++;
}
// First check that there are enough raw bytes for there to even
// be a decl indentifier. If not, then nothing to do.
//
if (fRawBytesAvail - fRawBufIndex < XMLRecognizer::fgUTF16PreLen)
{
fRawBufIndex = 0;
break;
}
//
// See we get a match on the prefix. If not, then reset and
// break out.
//
if (fEncoding == XMLRecognizer::UTF_16B)
{
if (memcmp(asUTF16, XMLRecognizer::fgUTF16BPre, XMLRecognizer::fgUTF16PreLen))
{
fRawBufIndex = 0;
break;
}
}
else
{
if (memcmp(asUTF16, XMLRecognizer::fgUTF16LPre, XMLRecognizer::fgUTF16PreLen))
{
fRawBufIndex = 0;
break;
}
}
while (fRawBufIndex < fRawBytesAvail)
{
// Get out the current 2 byte value
UTF16Ch curVal = *asUTF16++;
fRawBufIndex += sizeof(UTF16Ch);
// Swap if that is required for this machine
if (fSwapped)
curVal = BitOps::swapBytes(curVal);
//
// Store it and bump the target index, implicitly converting
// if UTF16Ch and XMLCh are not the same size.
//
fCharSizeBuf[fCharsAvail] = 2;
fCharBuf[fCharsAvail++] = curVal;
// Break out on a > char
if (curVal == chCloseAngle)
break;
}
break;
}
case XMLRecognizer::EBCDIC :
{
//
// We use special support in the intrinsic EBCDIC-US transcoder
// to go through one char at a time.
//
const XMLByte* srcPtr = fRawByteBuf;
while (1)
{
// Transcode one char from the source
const XMLCh chCur = XMLEBCDICTranscoder::xlatThisOne(*srcPtr++);
fRawBufIndex++;
//
// And put it into the character buffer. This stuff has to
// look like it was normally transcoded.
//
fCharSizeBuf[fCharsAvail] = 1;
fCharBuf[fCharsAvail++] = chCur;
// If its a > char, then break out
if (chCur == chCloseAngle)
break;
// Watch for using up all input and get out
if (fRawBufIndex == fRawBytesAvail)
break;
}
break;
}
default :
// It should never be anything else here
ThrowXML(TranscodingException, XMLExcepts::Reader_BadAutoEncoding);
break;
}
//
// Ok, by the time we get here, if its a legal XML file we have eaten
// the XML/TextDecl. So, if we are a PE and are being referenced from
// outside a literal, then we need to throw in an arbitrary space that
// is required by XML.
//
if ((fType == Type_PE) && (fRefFrom == RefFrom_NonLiteral))
fCharBuf[fCharsAvail++] = chSpace;
}
//
// This method is called internally when we run out of bytes in the raw
// buffer. We just read as many bytes as we can into the raw buffer again
// and store the number of bytes we got.
//
void XMLReader::refreshRawBuffer()
{
//
// If there are any bytes left, move them down to the start. There
// should only ever be (max bytes per char - 1) at the most.
//
const unsigned int bytesLeft = fRawBytesAvail - fRawBufIndex;
// Move the existing ones down
for (unsigned int index = 0; index < bytesLeft; index++)
fRawByteBuf[index] = fRawByteBuf[fRawBufIndex + index];
//
// And then read into the buffer past the existing bytes. Add back in
// that many to the bytes read, and subtract that many from the bytes
// requested.
//
fRawBytesAvail = fStream->readBytes
(
&fRawByteBuf[bytesLeft], kRawBufSize - bytesLeft
) + bytesLeft;
//
// We need to reset the buffer index back to the start in all cases,
// since any trailing data was copied down to the start.
//
fRawBufIndex = 0;
}
//
// This method is called internally when we run out of characters in the
// trancoded character buffer. We transcode up to another maxChars chars
// from the
//
unsigned int
XMLReader::xcodeMoreChars( XMLCh* const bufToFill
, unsigned char* const charSizes
, const unsigned int maxChars)
{
// If we are plain tuckered out, then return zero now
if (!fRawBytesAvail)
return 0;
//
// If our raw buffer is low, then lets load up another batch of
// raw bytes now. We can't check for exactly zero bytes left because
// transcoding of multi-byte encodings may have left a few bytes
// representing a partial character in the buffer that can't be
// used until the next buffer (and the rest of the character)
// is read.
//
unsigned int bytesLeft = fRawBytesAvail - fRawBufIndex;
if (bytesLeft < 100)
{
refreshRawBuffer();
// If we didn't get anything more just return a zero now
if (!fRawBytesAvail)
return 0;
}
// Ask the transcoder to internalize another batch of chars
unsigned int bytesEaten;
const unsigned int charsDone = fTranscoder->transcodeFrom
(
&fRawByteBuf[fRawBufIndex]
, fRawBytesAvail - fRawBufIndex
, bufToFill
, maxChars
, bytesEaten
, charSizes
);
// Update the raw buffer index
fRawBufIndex += bytesEaten;
return charsDone;
}
// ---------------------------------------------------------------------------
// Conditional methods for building the table
// ---------------------------------------------------------------------------
//
// This code will set up the character flags table. Its defined out since
// this table is now written out and hard coded (at the bottom of this
// file) into the code itself. This code is retained in case there is
// any need to recreate it later.
//
#if defined(NEED_TO_GEN_TABLE)
#include <stdio.h>
static XMLCh gTmpCharTable[0xFFFF];
static void initOneTable(const XMLCh* const theTable
, const XMLByte theMask)
{
const XMLCh* pchCur = theTable;
// Do the ranges first
while (*pchCur)
{
XMLCh chIndex;
const XMLCh chLow = *pchCur++;
const XMLCh chHigh = *pchCur++;
for (chIndex = chLow; chIndex <= chHigh; chIndex++)
gTmpCharTable[chIndex] |= theMask;
}
// Skip the range terminator
pchCur++;
// And then the singles until we hit its terminator
while (*pchCur)
gTmpCharTable[*pchCur++] |= theMask;
}
static void initCharFlagTable()
{
memset(gTmpCharTable, 0, sizeof(gTmpCharTable));
// Do the init for each table. Do the non-special case ones first
initOneTable(gBaseChars, gBaseCharMask);
initOneTable(gLetterChars, gLetterCharMask);
initOneTable(gXMLChars, gXMLCharMask);
initOneTable(gWhitespaceChars, gWhitespaceCharMask);
//
// Name characters are special. A name is made up of a number of
// different tables and some special case characters.
//
initOneTable(gBaseChars, gNameCharMask);
initOneTable(gCombiningChars, gNameCharMask);
initOneTable(gExtenderChars, gNameCharMask);
initOneTable(gIdeographicChars, gNameCharMask);
initOneTable(gDigitChars, gNameCharMask);
gTmpCharTable[chDash] |= gNameCharMask;
gTmpCharTable[chPeriod] |= gNameCharMask;
gTmpCharTable[chColon] |= gNameCharMask;
gTmpCharTable[chUnderscore] |= gNameCharMask;
//
// And now do the very special case ones. These are bits that are
// designed to sense special case characters in the most important
// processing loops of the parser. They allow us to do a quick
// check for a special case and get to the common case with minimal
// overhead when its not. Since the special case chars are a tiny
// fraction of the chars, this is a good optimization.
//
// First we do the chars that are special case when scanning
// character data (the bulk of most files.) It includes some special
// case single chars.
//
gTmpCharTable[chNull] |= gSpecialCharDataMask;
gTmpCharTable[chCloseAngle] |= gSpecialCharDataMask;
gTmpCharTable[chCloseSquare] |= gSpecialCharDataMask;
gTmpCharTable[chOpenAngle] |= gSpecialCharDataMask;
gTmpCharTable[chAmpersand] |= gSpecialCharDataMask;
//
// Next we do the special chars for the start tag processing, which
// needs to look for things that indicate the end of the tag, quote
// chars, etc...
//
gTmpCharTable[chNull] |= gSpecialStartTagCharMask;
gTmpCharTable[chForwardSlash] |= gSpecialStartTagCharMask;
gTmpCharTable[chCloseAngle] |= gSpecialStartTagCharMask;
gTmpCharTable[chOpenAngle] |= gSpecialStartTagCharMask;
gTmpCharTable[chSingleQuote] |= gSpecialStartTagCharMask;
gTmpCharTable[chDoubleQuote] |= gSpecialStartTagCharMask;
initOneTable(gWhitespaceChars, gSpecialStartTagCharMask);
//
// And finally do the plain content characters.
// These are all content characters that require NO special
// handling. Exclude CR, LF, <, & and ], all of which either
// are markup or require some sort of special case handling.
//
initOneTable(gXMLChars, gPlainContentCharMask);
gTmpCharTable[chCR] &= ~gPlainContentCharMask;
gTmpCharTable[chLF] &= ~gPlainContentCharMask;
gTmpCharTable[chOpenAngle] &= ~gPlainContentCharMask;
gTmpCharTable[chAmpersand] &= ~gPlainContentCharMask;
gTmpCharTable[chCloseSquare] &= ~gPlainContentCharMask;
//
// Write it out to a temp file to be read back into this source later.
//
FILE* outFl = fopen("table.out", "wt+");
fprintf(outFl, "XMLByte XMLReader::fgCharCharsTable[0x10000] =\n{ ");
for (unsigned int index = 0; index <= 0xFFFF; index += 16)
{
fprintf(outFl
, " , 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X\n"
, (unsigned int)gTmpCharTable[index]
, (unsigned int)gTmpCharTable[index+1]
, (unsigned int)gTmpCharTable[index+2]
, (unsigned int)gTmpCharTable[index+3]
, (unsigned int)gTmpCharTable[index+4]
, (unsigned int)gTmpCharTable[index+5]
, (unsigned int)gTmpCharTable[index+6]
, (unsigned int)gTmpCharTable[index+7]
, (unsigned int)gTmpCharTable[index+8]
, (unsigned int)gTmpCharTable[index+9]
, (unsigned int)gTmpCharTable[index+10]
, (unsigned int)gTmpCharTable[index+11]
, (unsigned int)gTmpCharTable[index+12]
, (unsigned int)gTmpCharTable[index+13]
, (unsigned int)gTmpCharTable[index+14]
, (unsigned int)gTmpCharTable[index+15]);
}
fprintf(outFl, "};\n");
fclose(outFl);
}
class CharFlagKicker
{
public :
CharFlagKicker()
{
initCharFlagTable();
}
};
static CharFlagKicker gKicker;
#endif
XMLByte XMLReader::fgCharCharsTable[0x10000] =
{ 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0xD0, 0x00, 0x00, 0xD0, 0x00, 0x00
, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
, 0xD8, 0x48, 0x58, 0x48, 0x48, 0x48, 0x42, 0x58, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4C, 0x4C, 0x58
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x48, 0x52, 0x48, 0x5A, 0x48
, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x42, 0x48, 0x4C
, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4C, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x48, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x4D, 0x48, 0x4D, 0x48, 0x4D, 0x48
, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D
, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
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