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        {
            fCurLine++;
            fCurCol = 1;

            if (fSource == Source_External)
            {
                if ((fCharIndex < fCharsAvail) || refreshCharBuffer())
                {
                    if (fCharBuf[fCharIndex] == chLF
                        || ((fCharBuf[fCharIndex] == chNEL) && fNEL))
                        fCharIndex++;
                }
            }
        }
         else if (curCh == chLF
                  || ((curCh == chNEL) && fNEL))
        {
            fCurLine++;
            fCurCol = 1;
        }
         else
        {
            fCurCol++;
        }
        return true;
    }
    return false;
}


bool XMLReader::skippedString(const XMLCh* const toSkip)
{
    // Get the length of the string to skip
    const unsigned int srcLen = XMLString::stringLen(toSkip);

    //
    //  See if the current reader has enough chars to test against this
    //  string. If not, then ask it to reload its buffer. If that does not
    //  get us enough, then it cannot match.
    //
    //  NOTE: This works because strings never have to cross a reader! And
    //  a string to skip will never have a new line in it, so we will never
    //  miss adjusting the current line.
    //
    unsigned int charsLeft = charsLeftInBuffer();
    while (charsLeft < srcLen)
    {
         refreshCharBuffer();
         unsigned int t = charsLeftInBuffer();
         if (t == charsLeft)   // if the refreshCharBuf() did not add anything new
             return false;     //   give up and return.
         charsLeft = t;
	}




    //
    //  Ok, now we now that the current reader has enough chars in its
    //  buffer and that its index is back at zero. So we can do a quick and
    //  dirty comparison straight to its buffer with no requirement to unget
    //  if it fails.
    //
    if (XMLString::compareNString(&fCharBuf[fCharIndex], toSkip, srcLen))
        return false;

    // Add the source length to the current column to get it back right
    fCurCol += srcLen;

    //
    //  And get the character buffer index back right by just adding the
    //  source len to it.
    //
    fCharIndex += srcLen;

    return true;
}

//
// This is just to peek if the next coming buffer
// matches the string toPeek.
// Similar to skippedString, but just the fCharIndex and fCurCol are not updated
//
bool XMLReader::peekString(const XMLCh* const toPeek)
{
    // Get the length of the string to skip
    const unsigned int srcLen = XMLString::stringLen(toPeek);

    //
    //  See if the current reader has enough chars to test against this
    //  string. If not, then ask it to reload its buffer. If that does not
    //  get us enough, then it cannot match.
    //
    //  NOTE: This works because strings never have to cross a reader! And
    //  a string to skip will never have a new line in it, so we will never
    //  miss adjusting the current line.
    //
    unsigned int charsLeft = charsLeftInBuffer();
    while (charsLeft < srcLen)
    {
         refreshCharBuffer();
         unsigned int t = charsLeftInBuffer();
         if (t == charsLeft)   // if the refreshCharBuf() did not add anything new
             return false;     //   give up and return.
         charsLeft = t;
	}




    //
    //  Ok, now we now that the current reader has enough chars in its
    //  buffer and that its index is back at zero. So we can do a quick and
    //  dirty comparison straight to its buffer with no requirement to unget
    //  if it fails.
    //
    if (XMLString::compareNString(&fCharBuf[fCharIndex], toPeek, srcLen))
        return false;

    return true;
}


// ---------------------------------------------------------------------------
//  XMLReader: Setter methods (most are inlined)
// ---------------------------------------------------------------------------
bool XMLReader::setEncoding(const XMLCh* const newEncoding)
{
    //
    //  If the encoding was forced, then we ignore the new value and just
    //  return with success. If it was forced, then we are to use that
    //  encoding without question. Note that, if we are forced, we created
    //  a transcoder up front so there is no need to do one here in that
    //  case.
    //
    if (fForcedEncoding)
        return true;

    // Clean up the old encoding string
	// Do not delete until we know we have a good encoding
//	if (fEncodingStr)
//	{
//		delete [] fEncodingStr;
//		fEncodingStr = 0;
//	}

    //
    //  Try to map the string to one of our standard encodings. If its not
    //  one of them, then it has to be one of the non-intrinsic encodings,
    //  in which case we have to delete our intrinsic encoder and create a
    //  new one.
    //
    XMLRecognizer::Encodings newBaseEncoding = XMLRecognizer::encodingForName
    (
        newEncoding
    );

    //
    //  If it does not come back as one of the auto-sensed encodings, then we
    //  have to possibly replace it and at least check a few things.
    //
    if (newBaseEncoding == XMLRecognizer::OtherEncoding)
    {
        //
        //  Check for non-endian specific UTF-16 or UCS-4. If so, and if we
        //  are already in one of the endian versions of those encodings,
        //  then just keep it and go on. Otherwise, its not valid.
        //
        if (!XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString)
        ||  !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString2)
        ||  !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString3)
        ||  !XMLString::compareIString(newEncoding, XMLUni::fgUTF16EncodingString4))
        {
            if ((fEncoding != XMLRecognizer::UTF_16L)
            &&  (fEncoding != XMLRecognizer::UTF_16B))
            {
                return false;
            }

            // Override with the original endian specific encoding
            newBaseEncoding = fEncoding;

            if (fEncoding == XMLRecognizer::UTF_16L) {

				delete [] fEncodingStr;
                fEncodingStr = XMLString::replicate(XMLUni::fgUTF16LEncodingString);
			}
            else {

				delete [] fEncodingStr;
                fEncodingStr = XMLString::replicate(XMLUni::fgUTF16BEncodingString);
			}
        }
         else if (!XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString)
              ||  !XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString2)
              ||  !XMLString::compareIString(newEncoding, XMLUni::fgUCS4EncodingString3))
        {
            if ((fEncoding != XMLRecognizer::UCS_4L)
            &&  (fEncoding != XMLRecognizer::UCS_4B))
            {
                return false;
            }

            // Override with the original endian specific encoding
            newBaseEncoding = fEncoding;

            if (fEncoding == XMLRecognizer::UCS_4L) {

                delete [] fEncodingStr;
                fEncodingStr = XMLString::replicate(XMLUni::fgUCS4LEncodingString);
			}
            else {

                delete [] fEncodingStr;
                fEncodingStr = XMLString::replicate(XMLUni::fgUCS4BEncodingString);
			}
        }
         else
        {
            // None of those special cases, so just replicate the new name
            delete [] fEncodingStr;
            fEncodingStr = XMLString::replicate(newEncoding);
        }
    }
     else
    {
        // Store the new encoding string since it is just an intrinsic
        delete [] fEncodingStr;
        fEncodingStr = XMLString::replicate(newEncoding);
    }

    //
    //  Now we can create a transcoder using the transcoding service. We
    //  might get back a transcoder for an intrinsically supported encoding,
    //  or we might get one from the underlying transcoding service.
    //
    XMLTransService::Codes failReason;
    fTranscoder = XMLPlatformUtils::fgTransService->makeNewTranscoderFor
    (
        fEncodingStr
        , failReason
        , kCharBufSize
    );

    if (!fTranscoder)
        ThrowXML1(TranscodingException, XMLExcepts::Trans_CantCreateCvtrFor, fEncodingStr);

    // Update the base encoding member with the new base encoding found
    fEncoding = newBaseEncoding;

    // Looks ok to us
    return true;
}


// ---------------------------------------------------------------------------
//  XMLReader: Private static init methods
// ---------------------------------------------------------------------------
bool XMLReader::checkTable( const   XMLCh* const    theTable
                            , const XMLCh           toCheck)
{
    const XMLCh* curTable = theTable;

    // Check the ranges
    while (*curTable)
    {
        //
        //  If the test char is less than the low range, then its never
        //  going to match any other range, so break out. But we have to
        //  run up to the range terminator first.
        //
        if (toCheck < *curTable++)
        {
            while (*curTable++)
            {
                // Purposefully empty, we are just running up the pointer
            }
            break;
        }

        // If its less than or equal to the top of the range, then a match
        if (toCheck <= *curTable++)
            return true;
    }

    // And now test against singles
    while (*curTable)
    {
        if (toCheck == *curTable++)
            return true;
    }
    return false;
}


// ---------------------------------------------------------------------------
//  XMLReader: Private helper methods
// ---------------------------------------------------------------------------

//
//  This is called when the encoding flag is set and just sets the fSwapped
//  flag appropriately.
//
void XMLReader::checkForSwapped()
{
    // Assume not swapped
    fSwapped = false;

    #if defined(ENDIANMODE_LITTLE)

        if ((fEncoding == XMLRecognizer::UTF_16B)
        ||  (fEncoding == XMLRecognizer::UCS_4B))
        {
            fSwapped = true;
        }

    #elif defined(ENDIANMODE_BIG)

        if ((fEncoding == XMLRecognizer::UTF_16L)
        ||  (fEncoding == XMLRecognizer::UCS_4L))
        {
            fSwapped = true;
        }

    #endif
}


//
//  This is called from the constructor when the encoding is not forced.
//  We assume that the encoding has been auto-sensed at this point and that
//  fSwapped is set correctly.
//
//  In the case of UCS-4 and EBCDIC, we don't have to check for a decl.
//  The fact that we got here, means that there is one, because that's the
//  only way we can autosense those.
//
void XMLReader::doInitDecode()
{
    switch(fEncoding)
    {
        case XMLRecognizer::UCS_4B :
        case XMLRecognizer::UCS_4L :
        {
            // Look at the raw buffer as UCS4 chars
            const UCS4Ch* asUCS = (const UCS4Ch*)fRawByteBuf;

            while (fRawBufIndex < fRawBytesAvail)
            {
                // Get out the current 4 byte value and inc our raw buf index
                UCS4Ch curVal = *asUCS++;
                fRawBufIndex += sizeof(UCS4Ch);

                // Swap if that is required for this machine
                if (fSwapped)
                    curVal = BitOps::swapBytes(curVal);

                // Make sure its at least semi legal. If not, undo and throw
                if (curVal > 0xFFFF)
                {
                    fCharsAvail = 0;
                    fRawBufIndex = 0;
                    ThrowXML1
                    (
                        TranscodingException
                        , XMLExcepts::Reader_CouldNotDecodeFirstLine
                        , fSystemId
                    );
                }

                // Convert the value to an XML char and store it
                fCharSizeBuf[fCharsAvail] = 4;
                fCharBuf[fCharsAvail++] = XMLCh(curVal);

                // Break out on the > character
                if (curVal == chCloseAngle)
                    break;
            }
            break;
        }

        case XMLRecognizer::UTF_8 :
        {
            // If there's a utf-8 BOM  (0xEF 0xBB 0xBF), skip past it.
            //   Don't move to char buf - no one wants to see it.
            //   Note: this causes any encoding= declaration to override
            //         the BOM's attempt to say that the encoding is utf-8.

            // Look at the raw buffer as short chars
            const char* asChars = (const char*)fRawByteBuf;

            if (fRawBytesAvail > XMLRecognizer::fgUTF8BOMLen &&
                XMLString::compareNString(  asChars
                                            , XMLRecognizer::fgUTF8BOM
                                            , XMLRecognizer::fgUTF8BOMLen) == 0)
            {
                fRawBufIndex += XMLRecognizer::fgUTF8BOMLen;
                asChars      += XMLRecognizer::fgUTF8BOMLen;
            }

            //
            //  First check that there are enough bytes to even see the
            //  decl indentifier. If not, get out now with no action since
            //  there is no decl.
            //
            if (fRawBytesAvail < XMLRecognizer::fgASCIIPreLen)
                break;

            // Check for the opening sequence. If not, then no decl
            if (XMLString::compareNString(  asChars
                                            , XMLRecognizer::fgASCIIPre
                                            , XMLRecognizer::fgASCIIPreLen))
            {
                break;
            }

            while (fRawBufIndex < fRawBytesAvail)
            {
                const char curCh = *asChars++;
                fRawBufIndex++;

                // Looks ok, so store it
                fCharSizeBuf[fCharsAvail] = 1;
                fCharBuf[fCharsAvail++] = XMLCh(curCh);

                // Break out on a > character
                if (curCh == chCloseAngle)
                    break;

                //
                //  A char greater than 0x7F is not allowed in this case. If
                //  so, undo and throw.
                //
                if (curCh & 0x80)
                {
                    fCharsAvail = 0;
                    fRawBufIndex = 0;
                    ThrowXML1
                    (
                        TranscodingException
                        , XMLExcepts::Reader_CouldNotDecodeFirstLine
                        , fSystemId
                    );
                }
            }
            break;
        }

        case XMLRecognizer::UTF_16B :
        case XMLRecognizer::UTF_16L :
        {
            //
            //  If there is a decl here, we just truncate back the characters
            //  as we go. No surrogate creation would be allowed here in legal
            //  XML, so we consider it a transoding error if we find one.
            //
            if (fRawBytesAvail < 2)
                break;

            const UTF16Ch* asUTF16 = (const UTF16Ch*)&fRawByteBuf[fRawBufIndex];
            if ((*asUTF16 == chUnicodeMarker) || (*asUTF16 == chSwappedUnicodeMarker))
            {
                fRawBufIndex += sizeof(UTF16Ch);
                asUTF16++;
            }

            //  First check that there are enough raw bytes for there to even
            //  be a decl indentifier. If not, then nothing to do.
            //
            if (fRawBytesAvail - fRawBufIndex < XMLRecognizer::fgUTF16PreLen)
            {
                fRawBufIndex = 0;
                break;
            }

            //
            //  See we get a match on the prefix. If not, then reset and
            //  break out.
            //
            if (fEncoding == XMLRecognizer::UTF_16B)
            {
                if (memcmp(asUTF16, XMLRecognizer::fgUTF16BPre, XMLRecognizer::fgUTF16PreLen))
                {
                    fRawBufIndex = 0;
                    break;
                }
            }
             else
            {
                if (memcmp(asUTF16, XMLRecognizer::fgUTF16LPre, XMLRecognizer::fgUTF16PreLen))
                {
                    fRawBufIndex = 0;
                    break;
                }
            }

            while (fRawBufIndex < fRawBytesAvail)
            {
                // Get out the current 2 byte value
                UTF16Ch curVal = *asUTF16++;
                fRawBufIndex += sizeof(UTF16Ch);

                // Swap if that is required for this machine
                if (fSwapped)
                    curVal = BitOps::swapBytes(curVal);

                //
                //  Store it and bump the target index, implicitly converting
                //  if UTF16Ch and XMLCh are not the same size.
                //
                fCharSizeBuf[fCharsAvail] = 2;
                fCharBuf[fCharsAvail++] = curVal;

                // Break out on a > char
                if (curVal == chCloseAngle)
                    break;
            }
            break;
        }

        case XMLRecognizer::EBCDIC :
        {
            //
            //  We use special support in the intrinsic EBCDIC-US transcoder
            //  to go through one char at a time.
            //
            const XMLByte* srcPtr = fRawByteBuf;
            while (1)
            {
                // Transcode one char from the source
                const XMLCh chCur = XMLEBCDICTranscoder::xlatThisOne(*srcPtr++);
                fRawBufIndex++;

                //
                //  And put it into the character buffer. This stuff has to
                //  look like it was normally transcoded.
                //
                fCharSizeBuf[fCharsAvail] = 1;
                fCharBuf[fCharsAvail++] = chCur;

                // If its a > char, then break out
                if (chCur == chCloseAngle)
                    break;

                // Watch for using up all input and get out
                if (fRawBufIndex == fRawBytesAvail)
                    break;
            }
            break;
        }

        default :
            // It should never be anything else here
            ThrowXML(TranscodingException, XMLExcepts::Reader_BadAutoEncoding);
            break;
    }

    //
    //  Ok, by the time we get here, if its a legal XML file we have eaten
    //  the XML/TextDecl. So, if we are a PE and are being referenced from
    //  outside a literal, then we need to throw in an arbitrary space that
    //  is required by XML.
    //
    if ((fType == Type_PE) && (fRefFrom == RefFrom_NonLiteral))
        fCharBuf[fCharsAvail++] = chSpace;
}


//
//  This method is called internally when we run out of bytes in the raw
//  buffer. We just read as many bytes as we can into the raw buffer again
//  and store the number of bytes we got.
//
void XMLReader::refreshRawBuffer()
{
    //
    //  If there are any bytes left, move them down to the start. There
    //  should only ever be (max bytes per char - 1) at the most.
    //
    const unsigned int bytesLeft = fRawBytesAvail - fRawBufIndex;

    // Move the existing ones down
    for (unsigned int index = 0; index < bytesLeft; index++)
        fRawByteBuf[index] = fRawByteBuf[fRawBufIndex + index];

    //
    //  And then read into the buffer past the existing bytes. Add back in
    //  that many to the bytes read, and subtract that many from the bytes
    //  requested.
    //
    fRawBytesAvail = fStream->readBytes
    (
        &fRawByteBuf[bytesLeft], kRawBufSize - bytesLeft
    ) + bytesLeft;

    //
    //  We need to reset the buffer index back to the start in all cases,
    //  since any trailing data was copied down to the start.
    //
    fRawBufIndex = 0;
}


//
//  This method is called internally when we run out of characters in the
//  trancoded character buffer. We transcode up to another maxChars chars
//  from the
//
unsigned int
XMLReader::xcodeMoreChars(          XMLCh* const            bufToFill
                            ,       unsigned char* const    charSizes
                            , const unsigned int            maxChars)
{
    // If we are plain tuckered out, then return zero now
    if (!fRawBytesAvail)
        return 0;

    //
    //  If our raw buffer is low, then lets load up another batch of
    //  raw bytes now.  We can't check for exactly zero bytes left because
    //  transcoding of multi-byte encodings may have left a few bytes
    //  representing a partial character in the buffer that can't be
    //  used until the next buffer (and the rest of the character)
    //  is read.
    //
    unsigned int bytesLeft = fRawBytesAvail - fRawBufIndex;
    if (bytesLeft < 100)
    {
        refreshRawBuffer();

        // If we didn't get anything more just return a zero now
        if (!fRawBytesAvail)
            return 0;
    }

    // Ask the transcoder to internalize another batch of chars
    unsigned int bytesEaten;
    const unsigned int charsDone = fTranscoder->transcodeFrom
    (
        &fRawByteBuf[fRawBufIndex]
        , fRawBytesAvail - fRawBufIndex
        , bufToFill
        , maxChars
        , bytesEaten
        , charSizes
    );

    // Update the raw buffer index
    fRawBufIndex += bytesEaten;

    return charsDone;
}



// ---------------------------------------------------------------------------
//  Conditional methods for building the table
// ---------------------------------------------------------------------------

//
//  This code will set up the character flags table. Its defined out since
//  this table is now written out and hard coded (at the bottom of this
//  file) into the code itself. This code is retained in case there is
//  any need to recreate it later.
//

#if defined(NEED_TO_GEN_TABLE)

#include <stdio.h>

static XMLCh gTmpCharTable[0xFFFF];

static void initOneTable(const  XMLCh* const    theTable
                        , const XMLByte         theMask)
{
    const XMLCh* pchCur = theTable;

    // Do the ranges first
    while (*pchCur)
    {
        XMLCh chIndex;

        const XMLCh chLow = *pchCur++;
        const XMLCh chHigh = *pchCur++;

        for (chIndex = chLow; chIndex <= chHigh; chIndex++)
            gTmpCharTable[chIndex] |= theMask;
    }

    // Skip the range terminator
    pchCur++;

    // And then the singles until we hit its terminator
    while (*pchCur)
        gTmpCharTable[*pchCur++] |= theMask;
}



static void initCharFlagTable()
{
    memset(gTmpCharTable, 0, sizeof(gTmpCharTable));

    // Do the init for each table. Do the non-special case ones first
    initOneTable(gBaseChars, gBaseCharMask);
    initOneTable(gLetterChars, gLetterCharMask);
    initOneTable(gXMLChars, gXMLCharMask);
    initOneTable(gWhitespaceChars, gWhitespaceCharMask);

    //
    //  Name characters are special. A name is made up of a number of
    //  different tables and some special case characters.
    //
    initOneTable(gBaseChars, gNameCharMask);
    initOneTable(gCombiningChars, gNameCharMask);
    initOneTable(gExtenderChars, gNameCharMask);
    initOneTable(gIdeographicChars, gNameCharMask);
    initOneTable(gDigitChars, gNameCharMask);
    gTmpCharTable[chDash] |= gNameCharMask;
    gTmpCharTable[chPeriod] |= gNameCharMask;
    gTmpCharTable[chColon] |= gNameCharMask;
    gTmpCharTable[chUnderscore] |= gNameCharMask;

    //
    //  And now do the very special case ones. These are bits that are
    //  designed to sense special case characters in the most important
    //  processing loops of the parser. They allow us to do a quick
    //  check for a special case and get to the common case with minimal
    //  overhead when its not. Since the special case chars are a tiny
    //  fraction of the chars, this is a good optimization.
    //
    //  First we do the chars that are special case when scanning
    //  character data (the bulk of most files.) It includes some special
    //  case single chars.
    //
    gTmpCharTable[chNull] |= gSpecialCharDataMask;
    gTmpCharTable[chCloseAngle] |= gSpecialCharDataMask;
    gTmpCharTable[chCloseSquare] |= gSpecialCharDataMask;
    gTmpCharTable[chOpenAngle] |= gSpecialCharDataMask;
    gTmpCharTable[chAmpersand] |= gSpecialCharDataMask;

    //
    //  Next we do the special chars for the start tag processing, which
    //  needs to look for things that indicate the end of the tag, quote
    //  chars, etc...
    //
    gTmpCharTable[chNull] |= gSpecialStartTagCharMask;
    gTmpCharTable[chForwardSlash] |= gSpecialStartTagCharMask;
    gTmpCharTable[chCloseAngle] |= gSpecialStartTagCharMask;
    gTmpCharTable[chOpenAngle] |= gSpecialStartTagCharMask;
    gTmpCharTable[chSingleQuote] |= gSpecialStartTagCharMask;
    gTmpCharTable[chDoubleQuote] |= gSpecialStartTagCharMask;
    initOneTable(gWhitespaceChars, gSpecialStartTagCharMask);

    //
    //  And finally do the plain content characters.
    //  These are all  content characters that require NO special
    //    handling.  Exclude CR, LF, <, & and ], all of which either
    //    are markup or require some sort of special case handling.
    //
    initOneTable(gXMLChars, gPlainContentCharMask);
    gTmpCharTable[chCR]          &= ~gPlainContentCharMask;
    gTmpCharTable[chLF]          &= ~gPlainContentCharMask;
    gTmpCharTable[chOpenAngle]   &= ~gPlainContentCharMask;
    gTmpCharTable[chAmpersand]   &= ~gPlainContentCharMask;
    gTmpCharTable[chCloseSquare] &= ~gPlainContentCharMask;


    //
    //  Write it out to a temp file to be read back into this source later.
    //
    FILE* outFl = fopen("table.out", "wt+");
    fprintf(outFl, "XMLByte XMLReader::fgCharCharsTable[0x10000] =\n{    ");
    for (unsigned int index = 0; index <= 0xFFFF; index += 16)
    {
        fprintf(outFl
                , "    , 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X, 0x%02X\n"
                , (unsigned int)gTmpCharTable[index]
                , (unsigned int)gTmpCharTable[index+1]
                , (unsigned int)gTmpCharTable[index+2]
                , (unsigned int)gTmpCharTable[index+3]
                , (unsigned int)gTmpCharTable[index+4]
                , (unsigned int)gTmpCharTable[index+5]
                , (unsigned int)gTmpCharTable[index+6]
                , (unsigned int)gTmpCharTable[index+7]
                , (unsigned int)gTmpCharTable[index+8]
                , (unsigned int)gTmpCharTable[index+9]
                , (unsigned int)gTmpCharTable[index+10]
                , (unsigned int)gTmpCharTable[index+11]
                , (unsigned int)gTmpCharTable[index+12]
                , (unsigned int)gTmpCharTable[index+13]
                , (unsigned int)gTmpCharTable[index+14]
                , (unsigned int)gTmpCharTable[index+15]);
    }
    fprintf(outFl, "};\n");

    fclose(outFl);
}


class CharFlagKicker
{
public :
    CharFlagKicker()
    {
        initCharFlagTable();
    }
};

static CharFlagKicker gKicker;

#endif



XMLByte XMLReader::fgCharCharsTable[0x10000] =
{     0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xD8, 0xD0, 0x00, 0x00, 0xD0, 0x00, 0x00
    , 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
    , 0xD8, 0x48, 0x58, 0x48, 0x48, 0x48, 0x42, 0x58, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4C, 0x4C, 0x58
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x48, 0x52, 0x48, 0x5A, 0x48
    , 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x42, 0x48, 0x4C
    , 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
    , 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C
    , 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x4D, 0x4C, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x48, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x4D, 0x48, 0x4D, 0x48, 0x4D, 0x48
    , 0x4D, 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x48, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x48, 0x4C, 0x4C, 0x4C, 0x4C, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D, 0x48, 0x48, 0x48
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D
    , 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x4D, 0x48, 0x48, 0x4D, 0x4D, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
    , 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48, 0x48
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