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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// ---------------------------------------------------------------------------
// Includes
// ---------------------------------------------------------------------------
#include <xercesc/util/BitSet.hpp>
#include <xercesc/framework/MemoryManager.hpp>
// ---------------------------------------------------------------------------
// Local const data
//
// kBitsPerUnit
// The number of bits in each of our allocation units, which is a 32
// bit value in this case.
//
// kGrowBy
// The minimum allocation units to grow the buffer by.
// ---------------------------------------------------------------------------
const unsigned int kBitsPerUnit = 32;
const unsigned int kGrowBy = 1;
// ---------------------------------------------------------------------------
// BitSet: Constructors and Destructor
// ---------------------------------------------------------------------------
BitSet::BitSet( const unsigned int size
, MemoryManager* const manager) :
fMemoryManager(manager)
, fBits(0)
, fUnitLen(0)
{
ensureCapacity(size);
}
BitSet::BitSet(const BitSet& toCopy) :
XMemory(toCopy)
, fMemoryManager(toCopy.fMemoryManager)
fBits = (unsigned long*) fMemoryManager->allocate
(
fUnitLen * sizeof(unsigned long)
); //new unsigned long[fUnitLen];
for (unsigned int i = 0; i < fUnitLen; i++)
fBits[i] = toCopy.fBits[i];
}
BitSet::~BitSet()
{
fMemoryManager->deallocate(fBits); //delete [] fBits;
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}
// ---------------------------------------------------------------------------
// BitSet: Equality methods
// ---------------------------------------------------------------------------
bool BitSet::equals(const BitSet& other) const
{
if (this == &other)
return true;
if (fUnitLen != other.fUnitLen)
return false;
for (unsigned int i = 0; i < fUnitLen; i++)
{
if (fBits[i] != other.fBits[i])
return false;
}
return true;
}
// ---------------------------------------------------------------------------
// BitSet: Getter methods
// ---------------------------------------------------------------------------
bool BitSet::get(const unsigned int index) const
{
const unsigned int unitOfBit = (index / kBitsPerUnit);
const unsigned int bitWithinUnit = index % kBitsPerUnit;
//
// If the index is beyond our size, don't actually expand. Just return
// false, which is what the state would be if we did expand it.
//
bool retVal = false;
if (unitOfBit <= fUnitLen)
{
if (fBits[unitOfBit] & (1 << bitWithinUnit))
retVal = true;
}
return retVal;
}
unsigned int BitSet::size() const
{
return fUnitLen * kBitsPerUnit;
}
// ---------------------------------------------------------------------------
// BitSet: Setter methods
// ---------------------------------------------------------------------------
bool BitSet::allAreCleared() const
{
for (unsigned int index = 0; index < fUnitLen; index++)
{
if (fBits[index])
return false;
}
return true;
}
bool BitSet::allAreSet() const
{
for (unsigned int index = 0; index < fUnitLen; index++)
{
if (fBits[index] != 0xFFFFFFFF)
return false;
}
return true;
}
void BitSet::clearAll()
{
// Just zero out all the units
for (unsigned int index = 0; index < fUnitLen; index++)
fBits[index] = 0;
}
void BitSet::clear(const unsigned int index)
{
ensureCapacity(index+1);
const int unitOfBit = (index / kBitsPerUnit);
const int bitWithinUnit = index % kBitsPerUnit;
fBits[unitOfBit] &= ~(1UL << bitWithinUnit);
}
void BitSet::set(const unsigned int index)
{
ensureCapacity(index+1);
const int unitOfBit = (index / kBitsPerUnit);
const int bitWithinUnit = index % kBitsPerUnit;
fBits[unitOfBit] |= (1UL << bitWithinUnit);
}
// ---------------------------------------------------------------------------
// BitSet: Bitwise logical methods
// ---------------------------------------------------------------------------
void BitSet::andWith(const BitSet& other)
{
if (fUnitLen < other.fUnitLen)
ensureCapacity(other.fUnitLen * kBitsPerUnit);
for (unsigned int index = 0; index < other.fUnitLen; index++)
fBits[index] &= other.fBits[index];
}
void BitSet::orWith(const BitSet& other)
{
if (fUnitLen < other.fUnitLen)
ensureCapacity(other.fUnitLen * kBitsPerUnit);
for (unsigned int index = 0; index < other.fUnitLen; index++)
fBits[index] |= other.fBits[index];
}
void BitSet::xorWith(const BitSet& other)
{
if (fUnitLen < other.fUnitLen)
ensureCapacity(other.fUnitLen * kBitsPerUnit);
for (unsigned int index = 0; index < other.fUnitLen; index++)
fBits[index] ^= other.fBits[index];
}
// ---------------------------------------------------------------------------
// BitSet: Miscellaneous methods
// ---------------------------------------------------------------------------
unsigned int BitSet::hash(const unsigned int hashModulus) const
{
const unsigned char* pBytes = (const unsigned char*)fBits;
const int unsigned len = fUnitLen * sizeof(unsigned long);
unsigned int hashVal = 0;
for (unsigned int index = 0; index < len; index++)
{
hashVal <<= 1;
hashVal ^= *pBytes;
}
return hashVal % hashModulus;
}
// ---------------------------------------------------------------------------
// BitSet: Private methods
// ---------------------------------------------------------------------------
void BitSet::ensureCapacity(const unsigned int size)
{
// If we have enough space, do nothing
if(fUnitLen * kBitsPerUnit >= size)
return;
// Calculate the units required to hold the passed bit count.
unsigned int unitsNeeded = size / kBitsPerUnit;
if (size % kBitsPerUnit)
unitsNeeded++;
// Regrow the unit length by at least the expansion unit
if (unitsNeeded < (fUnitLen + kGrowBy))
unitsNeeded = fUnitLen + kGrowBy;
// Allocate the array, copy the old stuff, and zero the new stuff
unsigned long* newBits = (unsigned long*) fMemoryManager->allocate
(
unitsNeeded * sizeof(unsigned long)
); //new unsigned long[unitsNeeded];
unsigned int index;
for (index = 0; index < fUnitLen; index++)
newBits[index] = fBits[index];
for (; index < unitsNeeded; index++)
newBits[index] = 0;
fMemoryManager->deallocate(fBits); //delete [] fBits;
fBits = newBits;
fUnitLen = unitsNeeded;