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Khaled Noaman
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// If targetLen is not enough then buffer overflow might occur
if (err == U_BUFFER_OVERFLOW_ERROR)
{
//
// Reset the error, delete the old buffer, allocate a new one,
// and try again.
//
err = U_ZERO_ERROR;
delete [] retBuf;
retBuf = new char[targetCap + 1];
// Lock again before we retry
XMLMutexLock lockConverter(&fMutex);
targetCap = ucnv_fromUChars
(
fConverter
, retBuf
, targetCap
, actualSrc
, -1
, &err
);
}
if (U_FAILURE(err))
{
delete [] retBuf;
return 0;
}
// Cap it off and return
retBuf[targetCap] = 0;
return retBuf;
}
XMLCh* ICULCPTranscoder::transcode(const char* const toTranscode)
{
// Watch for a few pyscho corner cases
if (!toTranscode)
return 0;
if (!*toTranscode)
{
XMLCh* retVal = new XMLCh[1];
retVal[0] = 0;
return retVal;
}
//
// Get the length of the string to transcode. The Unicode string will
Khaled Noaman
committed
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// almost always be no more chars than were in the source, so this is
// the best guess as to the storage needed.
//
const int32_t srcLen = (int32_t)strlen(toTranscode);
// We need a target buffer of UChars to fill in
UChar* targetBuf = 0;
// Now lock while we do these calculations
UErrorCode err = U_ZERO_ERROR;
int32_t targetCap;
{
XMLMutexLock lockConverter(&fMutex);
//
// Here we don't know what the target length will be so use 0 and
// expect an U_BUFFER_OVERFLOW_ERROR in which case it'd get resolved
// by the correct capacity value.
//
targetCap = ucnv_toUChars
(
fConverter
, 0
, 0
, toTranscode
, srcLen
, &err
);
if (err != U_BUFFER_OVERFLOW_ERROR)
return 0;
err = U_ZERO_ERROR;
targetBuf = new UChar[targetCap + 1];
ucnv_toUChars
(
fConverter
, targetBuf
, targetCap
, toTranscode
, srcLen
, &err
);
}
if (U_FAILURE(err))
{
// Clean up if we got anything allocated
delete [] targetBuf;
return 0;
}
// Cap it off to make sure
targetBuf[targetCap] = 0;
//
// If XMLCh and UChar are the same size, then we can return retVal
// as is. Else, we have to allocate another buffer and copy the data
// over to it.
//
XMLCh* actualRet;
if (sizeof(XMLCh) == sizeof(UChar))
{
actualRet = (XMLCh*)targetBuf;
}
else
{
actualRet = convertToXMLCh(targetBuf);
delete [] targetBuf;
}
return actualRet;
}
XMLCh* ICULCPTranscoder::transcode(const char* const toTranscode,
MemoryManager* const manager)
{
// Watch for a few pyscho corner cases
if (!toTranscode)
return 0;
if (!*toTranscode)
{
XMLCh* retVal = new XMLCh[1];
retVal[0] = 0;
return retVal;
}
//
// Get the length of the string to transcode. The Unicode string will
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// almost always be no more chars than were in the source, so this is
// the best guess as to the storage needed.
//
const int32_t srcLen = (int32_t)strlen(toTranscode);
// We need a target buffer of UChars to fill in
UChar* targetBuf = 0;
// Now lock while we do these calculations
UErrorCode err = U_ZERO_ERROR;
int32_t targetCap;
{
XMLMutexLock lockConverter(&fMutex);
//
// Here we don't know what the target length will be so use 0 and
// expect an U_BUFFER_OVERFLOW_ERROR in which case it'd get resolved
// by the correct capacity value.
//
targetCap = ucnv_toUChars
(
fConverter
, 0
, 0
, toTranscode
, srcLen
, &err
);
if (err != U_BUFFER_OVERFLOW_ERROR)
return 0;
err = U_ZERO_ERROR;
targetBuf = new UChar[targetCap + 1];
ucnv_toUChars
(
fConverter
, targetBuf
, targetCap
, toTranscode
, srcLen
, &err
);
}
if (U_FAILURE(err))
{
// Clean up if we got anything allocated
delete [] targetBuf;
return 0;
}
// Cap it off to make sure
targetBuf[targetCap] = 0;
//
// If XMLCh and UChar are the same size, then we can return retVal
// as is. Else, we have to allocate another buffer and copy the data
// over to it.
//
XMLCh* actualRet;
if (sizeof(XMLCh) == sizeof(UChar))
{
actualRet = (XMLCh*)targetBuf;
}
else
{
actualRet = convertToXMLCh(targetBuf);
delete [] targetBuf;
}
return actualRet;
}
bool ICULCPTranscoder::transcode(const char* const toTranscode
, XMLCh* const toFill
, const unsigned int maxChars)
{
// Check for a couple of psycho corner cases
if (!toTranscode || !maxChars)
{
toFill[0] = 0;
return true;
}
if (!*toTranscode)
{
toFill[0] = 0;
return true;
}
// We'll need this in a couple of places below
const unsigned int srcLen = strlen(toTranscode);
//
// Set up the target buffer. If XMLCh and UChar are not the same size
// then we have to use a temp buffer and convert over.
//
UChar* targetBuf;
if (sizeof(XMLCh) == sizeof(UChar))
targetBuf = (UChar*)toFill;
else
targetBuf = new UChar[maxChars + 1];
//
// Use a faux block to enforce a lock on the converter, which will
// unlock immediately after its completed.
//
UErrorCode err = U_ZERO_ERROR;
{
XMLMutexLock lockConverter(&fMutex);
ucnv_toUChars
(
fConverter
, targetBuf
, maxChars + 1
, toTranscode
, srcLen
, &err
);
}
if (U_FAILURE(err))
{
if (targetBuf != (UChar*)toFill)
delete [] targetBuf;
return false;
}
// If the sizes are not the same, then copy the data over
if (sizeof(XMLCh) != sizeof(UChar))
{
UChar* srcPtr = targetBuf;
XMLCh* outPtr = toFill;
while (*srcPtr)
*outPtr++ = XMLCh(*srcPtr++);
*outPtr = 0;
// And delete the temp buffer
delete [] targetBuf;
}
return true;
}
bool ICULCPTranscoder::transcode( const XMLCh* const toTranscode
, char* const toFill
, const unsigned int maxChars)
{
// Watch for a few psycho corner cases
if (!toTranscode || !maxChars)
{
toFill[0] = 0;
return true;
}
if (!*toTranscode)
{
toFill[0] = 0;
return true;
}
//
// If XMLCh and UChar are not the same size, then we have to make a
// temp copy of the text to pass to ICU.
//
const UChar* actualSrc;
UChar* ncActual = 0;
if (sizeof(XMLCh) == sizeof(UChar))
{
actualSrc = (const UChar*)toTranscode;
}
else
{
// Allocate a non-const temp buf, but store it also in the actual
ncActual = convertToUChar(toTranscode);
actualSrc = ncActual;
}
// Insure that the temp buffer, if any, gets cleaned up via the nc pointer
ArrayJanitor<UChar> janTmp(ncActual);
//
// Use a faux block to enforce a lock on the converter while we do this.
// It will be released immediately after its done.
//
UErrorCode err = U_ZERO_ERROR;
int32_t targetCap;
{
XMLMutexLock lockConverter(&fMutex);
targetCap = ucnv_fromUChars
(
fConverter
, toFill
, maxChars
, actualSrc
, -1
, &err
);
}
if (U_FAILURE(err))
return false;
toFill[targetCap] = 0;
return true;
}