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//==========================================================================
//--------------------------------------------------------------------------
// Copyright (C) Organisation europeenne pour la Recherche nucleaire (CERN)
// All rights reserved.
// For the licensing terms see $DD4hepINSTALL/LICENSE.
// For the list of contributors see $DD4hepINSTALL/doc/CREDITS.
// Author : M.Frank
//
//==========================================================================
#include <DD4hep/Printout.h>
#include <DD4hep/InstanceCount.h>
#include <DDG4/Geant4Context.h>
#include <DDG4/Geant4Primary.h>
#include <DDG4/Geant4ParticleGenerator.h>
#include <DDG4/Geant4Random.h>
#include <CLHEP/Units/SystemOfUnits.h>
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// Geant4 include files
#include <G4ParticleTable.hh>
#include <G4ParticleDefinition.hh>
// C/C++ include files
#include <stdexcept>
#include <cmath>
Geant4ParticleGenerator::Geant4ParticleGenerator(Geant4Context* ctxt, const std::string& nam)
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: Geant4GeneratorAction(ctxt, nam), m_direction(0,1,0), m_position(0,0,0), m_particle(0)
{
InstanceCount::increment(this);
m_needsControl = true;
declareProperty("Particle", m_particleName = "e-");
declareProperty("Energy", m_energy = -1);
declareProperty("energy", m_energy = -1);
declareProperty("MomentumMin", m_momentumMin = 0.0);
declareProperty("MomentumMax", m_momentumMax = 50 * CLHEP::MeV);
declareProperty("Multiplicity", m_multiplicity = 1);
declareProperty("Mask", m_mask = 0);
declareProperty("Position", m_position = ROOT::Math::XYZVector(0.,0.,0.));
declareProperty("Direction", m_direction = ROOT::Math::XYZVector(1.,1.,1.));
}
/// Default destructor
Geant4ParticleGenerator::~Geant4ParticleGenerator() {
InstanceCount::decrement(this);
}
/// Particle modification. Caller presets defaults to: ( direction = m_direction, momentum = [mMin, mMax])
void Geant4ParticleGenerator::getParticleDirection(int , ROOT::Math::XYZVector& , double& momentum) const {
getParticleMomentumUniform(momentum);
}
/// Uniform momentum distribution
void Geant4ParticleGenerator::getParticleMomentumUniform(double& momentum) const {
if (m_energy != -1) {
momentum = m_energy;
return;
}
Geant4Event& evt = context()->event();
Geant4Random& rnd = evt.random();
if (m_momentumMax < m_momentumMin)
// We no longer set m_momentumMax to -1 so, not entirely sure a) this will still happen, b) actually work
momentum = m_momentumMin+(momentum-m_momentumMin)*rnd.rndm();
else
momentum = m_momentumMin+(m_momentumMax-m_momentumMin)*rnd.rndm();
}
/// Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity)
void Geant4ParticleGenerator::getParticleMultiplicity(int& ) const {
}
/// Particle modification. Caller presets defaults to: (multiplicity=m_multiplicity)
void Geant4ParticleGenerator::getVertexPosition(ROOT::Math::XYZVector& ) const {
}
/// Print single particle interaction identified by its mask
void Geant4ParticleGenerator::printInteraction(int mask) const {
Geant4PrimaryEvent* prim = context()->event().extension<Geant4PrimaryEvent>();
if ( !prim ) {
warning("printInteraction: Bad primary event [NULL-Pointer].");
return;
}
Geant4PrimaryInteraction* inter = prim->get(mask);
if ( !inter ) {
warning("printInteraction: Bad interaction identifier 0x%08X [Unknown Mask].",mask);
return;
}
printInteraction(inter);
}
/// Print single particle interaction identified by its reference
void Geant4ParticleGenerator::printInteraction(Geant4PrimaryInteraction* inter) const {
if ( !inter ) {
warning("printInteraction: Invalid interaction pointer [NULL-Pointer].");
return;
}
for(const auto& iv : inter->vertices ) {
for( Geant4Vertex* v : iv.second ){
print("+-> Interaction [%d] [%.3f , %.3f] GeV %s pos:(%.3f %.3f %.3f)[mm]",
count, m_momentumMin/CLHEP::GeV, m_momentumMax/CLHEP::GeV, m_particleName.c_str(),
v->x/CLHEP::mm, v->y/CLHEP::mm, v->z/CLHEP::mm);
for ( int i : v->out ) {
Geant4ParticleHandle p = inter->particles[i];
p.dumpWithVertex(outputLevel(),name()," +->");
/// Callback to generate primary particles
void Geant4ParticleGenerator::operator()(G4Event*) {
typedef Geant4Particle Particle;
if (0 == m_particle || m_particle->GetParticleName() != m_particleName.c_str()) {
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
m_particle = particleTable->FindParticle(m_particleName);
if (0 == m_particle) {
except("Geant4ParticleGenerator: Bad particle type: %s!", m_particleName.c_str());
}
}
Geant4Event& evt = context()->event();
Geant4PrimaryEvent* prim = evt.extension<Geant4PrimaryEvent>();
Geant4PrimaryInteraction* inter = new Geant4PrimaryInteraction();
prim->add(m_mask, inter);
Geant4Vertex* vtx = new Geant4Vertex();
int multiplicity = m_multiplicity;
ROOT::Math::XYZVector unit_direction, position = m_position;
getVertexPosition(position);
getParticleMultiplicity(multiplicity);
vtx->mask = m_mask;
vtx->x = position.X();
vtx->y = position.Y();
vtx->z = position.Z();
inter->vertices[m_mask].emplace_back( vtx );
double momentum = 0.0;
ROOT::Math::XYZVector direction = m_direction;
getParticleDirection(i, direction, momentum);
unit_direction = direction.unit();
p->id = inter->nextPID();
p->status |= G4PARTICLE_GEN_STABLE;
p->mask = m_mask;
p->pdgID = m_particle->GetPDGEncoding();
p->psx = unit_direction.X()*momentum;
p->psy = unit_direction.Y()*momentum;
p->psz = unit_direction.Z()*momentum;
p->mass = m_particle->GetPDGMass();
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p->charge = 3 * m_particle->GetPDGCharge();
p->spin[0] = 0;
p->spin[1] = 0;
p->spin[2] = 0;
p->colorFlow[0] = 0;
p->colorFlow[1] = 0;
p->vsx = vtx->x;
p->vsy = vtx->y;
p->vsz = vtx->z;
//fg: do not set the endpoint to the start point of the particle
// p->vex = vtx->x;
// p->vey = vtx->y;
// p->vez = vtx->z;
inter->particles.emplace(p->id,p);
printout(INFO,name(),"Particle [%d] %-12s Mom:%.3f GeV vertex:(%6.3f %6.3f %6.3f)[mm] direction:(%6.3f %6.3f %6.3f)",
p->id, m_particleName.c_str(), momentum/CLHEP::GeV,
vtx->x/CLHEP::mm, vtx->y/CLHEP::mm, vtx->z/CLHEP::mm,
direction.X(), direction.Y(), direction.Z());
}
}